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Chef Overcooked
Back from the oven, serving enemies on platters. Adds CHEF's Cook skill from Risk of Rain Returns, new Meals for Wandering CHEF, and other Ingredients.
| Date uploaded | 2 weeks ago |
| Version | 1.1.1 |
| Download link | noodleGemo-Chef_Overcooked-1.1.1.zip |
| Downloads | 1156 |
| Dependency string | noodleGemo-Chef_Overcooked-1.1.1 |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1README
Developed by Gemo, @noodleGemo on Risk of Rain 2 Modding Server
Consider supporting me on https://ko-fi.com/snakeygemo
Ever felt like you missed the Cook Skill from CHEF Risk of Rain Returns or just wanted more Meal Item variety?
Chef Overcooked reintroduces Cook, a Special Skill that turns enemies into temporary Meal Items, along with Meal Items that are adapted for Risk of Rain 2, complete with Wandering CHEF recipes from the original Skill in Risk of Rain Returns.
Almost every aspect of Chef Overcooked can be configured as well.
1 Chef Skill - 1 Uncommon Item - 4 Meal Items
When Alloyed Collective is disabled, Cook only produces Ingredients from the recipes that are registered.
Meal Items are also weighted depending on the Ingredients used, meaning Sauteed Wyrms is more rare compared to others.
Cook should also work with Meal Items from other mods.
Meal Items from Risk of Rain Returns slightly differ in functionality, name, and appearance.
Just thought it'd be more fun to have them more unique, and fit in with the current Meal Items.
Recipe Spoilers for Meal Items ( For when you're too lazy )
Upcoming Plans
Completely new Meal Items
Additional Ingredient Items
Potentially other Risk of Rain Returns Chef Skills
More Logbook Notes
Skins ..?
If there's bugs .. Contact me on Discord or leave an issue on the Github Repository
Credits
PlNK, @plnk. - Primitive Claws Logbook Notes
Swuff & PsuedoPulse - Recipe Implementation
.score - Code Help for when I'm dumb
CHANGELOG
Chef Overcooked, Version 1.2.3 (10/20/26)
- Removed a line of code meant for Self Multiplayer testing, that broke Multiplayer games
Chef Overcooked, Version 1.2.2 (10/20/26)
Changelog Information
Wandering Stalk - Item Tweaks
- Fixed Intangibility interrupting specific skills like Power Mode
Blood Candied Eye - Item Tweaks
- Fixed the Visual Effect drifting away from the body over time
- Fixed the Projectile Slow affecting everyone when it originated from a Client
Cook - Skill Tweaks
- Fixed slight Log spam regarding AddTimedBuff() when using the skill
Chef Overcooked, Version 1.2.1 (10/17/26)
Changelog Information
Wandering Stalk - Item Tweaks
- Uses Proc-coefficient to determine how short the duration should be when hit. Lower Proc-coefficient, lower duration
- Lowered default Base Duration from 3s, to 2s
- Increased default Stack Duration from 0.5s per stack, to 2s per stack
Chef Overcooked, Version 1.2.0 (10/17/26)
Changelog Information
Cook - Skill Tweaks
- New unlock achievement, CHEF: Well Seasoned for this skill
- Removed the Discovered aspect of this skill, allowing it to work on Clients in a Multiplayer lobby
Carbonated Storm - New Item
- A healing, utility soda Meal item, ideal for Survivors with Primary skills that have charges
Wandering Stalk - New Item
- A utility imp themed Uncommon item, an ingredient for Blood Candied Eye
A La Carte - New Equipment
- An equipment to call in Wandering CHEF, to help reintroduce Meal items more naturally in runs
- Requires Alloyed Collective expansion, no exceptions
- Can be repaired, since it's consumable
Miscellaneous
- Swapped out internal uses of GetItemCount() to GetItemCountEffective()
Chef Overcooked, Version 1.1.1 (10/6/26)
Changelog Information
Miscellaneous
- Fixed Candied Blood Eye Configs overlapping with Glowing Jelly Pasta
- Minor CHANGELOG.md ( Mod changelog ) adjustments
- Embarrassing README.md ( Mod description ) spelling error fixed
Chef Overcooked, Version 1.1.0 (10/6/26)
Changelong Information
Blood Candied Eye - New Item
- A damage utility Imp themed Meal item, originally Fried Eyeball from Risk of Rain Returns
- Currently has an extra placeholder recipe w/ Primitive Claws until a new Ingredient Item is added
Primitive Claws - Item Tweaks
- Can now be properly scrapped
- Now procs off any non-Skill damage when inflicting Bleed ( Hemorrhage too )
- Damage now properly Multiplies instead of Adding, as originally intended
Grilled Lizard Kebab - Item Tweaks
- Added copyTargetLeader ( Your attacks changes its target ) to the Spectral Lemurian
Sauteed Worms - Item Tweaks
- New Item Icon to actually show its texture
Miscellaneous
- Internal rewrite for Visual Overlays
- Fixed some Survivors ( Modded included ) not rendering properly in the lobby due to an Invisible NRE
- Reformatted the CHANGELOG.md ( Mod changelog ) as well as general clean up
Chef Overcooked, Version 1.0.1 (10/3/26)
Changelong Information
Miscellaneous
- Fixed VFX of all ItemTransferOrbs ( Solus Extractors / Mithrix ) appearing as MeatOrbs after gaining a Monster Meat
- Touch up of README.md ( Mod Description ), removing unsupported ASCII characters
Chef Overcooked, Version 1.0.0 (10/2/26)
- Release