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SeekingItemReworks
Reworks Seekers of the Storm items. Extremely configurable! [8/18] - Reworked Warped Echo... Again
| Date uploaded | 2 years ago |
| Version | 1.1.1 |
| Download link | noodleGemo-SeekingItemReworks-1.1.1.zip |
| Downloads | 754 |
| Dependency string | noodleGemo-SeekingItemReworks-1.1.1 |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4README
Seeking Item Reworks
Finally some good items... ( I would hope at least )
- Made by @noodlegemo
This mod focuses on improving, reworking, or just simply rewording items from DLC 2 ( Seekers of the Storm ).
Feel free to leave feedback by contacting me through the Risk of Rain 2 Modding Discord server.
These reworks aren't limited to just Seekers of the Storm, and may extend towards to DLC 1 ( Survivors of the Void )
Reworks are also very configurable, ranging from simply disabling them, to changing each individual value.
There are also some other miscellaneous configurations as well.
Seekers of the Storm Reworks
| Icon | Item | Description | Notes |
|---|---|---|---|
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Warped Echo | Incoming damage is split 50%, with the other 50% delayed for 4s (+1 instances per stack). Recharges one instance after delayed damage. | Now feels more reliable with fewer stacks. |
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Chronic Expansion | Killing 5 enemies in combat buffs damage by 7% (+5% per stack) temporarily each time, until leaving combat. | No longer misleading stacking. |
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Flying Fin | 5% (+2% per stack) chance on hit to knock enemies into the air. Deal +10% (+10% per stack) damage to airborne enemies. | Focused on anti-air instead. |
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Bolstering Lantern | Not Implemented | N/A |
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Antler Shield | Increase armor by 10% (+10% per stack) of current movement speed. Increase movement speed by 7% (+7% per stack). | Why not have more armor? |
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Chance Doll | Not Implemented | N/A |
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Prayer Beads | Not Implemented | N/A |
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Luminous Shot | Not Implemented | N/A |
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Sale Star | Not Implemented | N/A |
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Unstable Transmitter | Falling below 25% health causes you to fade away, becoming intangible and exploding, inflicting bleed to enemies within 30m for 100% (+50% per stack) base damage. Lasts 2s (+0.5s per stack). Recharges every 60 seconds. | Reliable instead of terrible. |
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Noxious Thorns | Not Implemented | N/A |
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Growth Nectar | When your Equipment is off cooldown, increase ALL stats by 20% (+20% per stack), and by 2% per Equipment charge, up to a maximum of 10% (+10% per stack). | New niche playstyle focused on not using equips. |
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War Bonds | Gain 3 (+2 per stack) free purchases at the start of each stage. When making a gold purchase, get 20% (+10% per stack) of spent gold as experience. | Actually makes it worthwhile. |
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Runic Lens | Not Implemented | N/A |
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Sonorous Whispers | Not Implemented | N/A |
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Electric Boomerang | Not Implemented | N/A |
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Longstanding Solitude | Not Implemented | N/A |
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Despair | Not Implemented | N/A |
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Seed of Life | Returns the user to life upon death or dead allies on use. Equipment is consumed on use | Just rewording. |
Survivors of the Void
| Icon | Item | Description | Notes |
|---|---|---|---|
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Ben's Raincoat | Prevents 1 (+1 per stack) debuff and instead grants a temporary barrier for 10% of maximum health. Recharges every 5 seconds. | No changes, just False Son's skill disable can be cleansed now. |
- Toggleable configuration for now.
Risk of Rain 2
| Icon | Item | Description | Notes |
|---|---|---|---|
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Old War Stealthkit | Falling below 25% health causes you become invisible for 5s, boost movement speed by 40% and cleanse 2 debuffs (+1 per stack). Recharges every 30 (-50% per stack) seconds. | Making it on par to Unstable Transmitter. |
- Toggleable configuration for now.
Plans
Obviously the goal is to rework all of Seekers of the Storm items.
However, extending out to other DLCs and even base game could be a reasonable foreseeable step as well.
Special Thanks
- SomeoneElse
@notsomeoneelse, for heavily assisting me with how to program utilizing IL Hooks. - Bubbet
@bubbet, for assisting me with how to program somewhat. - HIFU
@hifuwu, for answering my extremely redundant programming questions.
CHANGELOG
Changelog
Version 2.0.1
Common Tier
- Bolstering Lantern
- Removed the debug message to see what rework value it has
Uncommon Tier
- Chance Doll Rework #1
- Fixed Chance Doll upgrading Chance Shrines without having the item itself - Unstable Transmitter Rework #1
- Actual predictable scaling value now 10x200% (+200% per stack)
- Slightly buffed the default damage values now that it properly does the right amount of damage
... It used to be enough to kill one phase of Mithrix ...
- Slightly buffed the default range value
Version 2.0.0
- Another major re-programming for this mod...
- Added two new reworks for Chance Doll
- Rework #1 for near similar functionality
- Rework #2 for a more unique functionality - Added an actual rework for Seed of Life
- Rework #1 for letting Seed of Life revive all allies when you revive yourself instead of just yourself - Added a config value to disable the mod Logs to not print
- Miscellaneous code optimizations and stuff
- Hopefully even less bugs than usual
Common Tier
- Warped Echo
- Extended default duration
- VFX sync with set duration - Chronic Expansion
- Item display now tallies kill streak ( Toggleable via Config ) - Knockback Fin
- Removed VFX on dealing Airborne damage
- Colored damage on Airborne damage ( Toggleable via Config )
- Fixed NRE from the Meridian's environmental hazards hitting players
- Fixed cursed config leaking into Flying Fin description
- Removed knock CD to provide more increased damage uptime ( Configurable Soon ) - Bolstering Lantern
- Fixed NRE from Meridian's environmental hazards hitting players
- Fixed not properly disabling the original vanilla effect - Antler Shield
- UsesRecalculateAPInow ( Rework #2 Soon )
Uncommon Tier
- Chance Doll
- Two new reworks for Chance Doll - Sale Star
- Nothing new, sorry! - Unstable Transmitter
- Config option for Hemorrhage instead of Bleed ( Toggleable via Config )
- Fixed it not actually activating at the set health percentage - Noxious Thorn
- Nothing new, sorry! - Old War Stealthkit
- Nerfed default value of cleansing 2 debuffs at base to 1 instead
- Base number of debuff cleansed now configurable
- Stacking number of debuff cleansed now configurable
Legendary Tier
- Growth Nectar
- Now actually affects the Armor stat - War Bonds
- VFX on free unlock now configurable
- Properly made the VFX only activate on interactables that cost money - Ben's Raincoat
- Nothing new, sorry!
Equipment
- Seed of Life
- New rework to add more consistency - Seed of Life (Consumed)
- Changed name and rewrite description
Version 1.4.1
- Noxious Thorn Rework #1 - Now the VFX is properly networked for multiplayer!
- Added a new null check for whenever Frost Relic's particle prefab gets modified
( This is due toRiskyModdisabling the bubble, and causing the mod to stop load times if you didn't configRiskyModto disable removing the bubble)
Version 1.4.0
- New Noxious Thorn rework - Can change the type of DoT it applies via config
- Not entirely tested for networking, have fun until I get nagged about this
- Slight wording adjustment to Unstable Transmitter to be more relative to Tri-Tip and Shatterspleen.
Version 1.3.1
- Fixed Unstable Transmitter activating from receiving any damage
- Adjusted the damage applied for Unstable Transmitter to do higher damage once again from pre-reprogram
- Just a reminder to delete your config file to make a new one
Version 1.3.0
- Complete reprogram of this entire mod - Hopefully even more compatible!
- New Sale Star rework
- Slightly adjusted the default stats on some items for general balance
- Overhauled the config screen, and added a few more adjustable stats for items
- Replaced the VFX of War Bonds to instead apply to all free purchases instead - Configurable in next update
- Hopefully less bugs in general, please report any new ones to me
Version 1.2.1
- Modified README.md to instead include alternative reworks at the bottom of respective category
- Fixed Smoldering Lantern Alt rework spamming NREs to enemies that have minions
Version 1.2.0
- Two different reworks for Bolstering Lantern, one fire, and one ally focused
- Fixed Unstable Transmitter still making you invincible.
Version 1.1.1
- Warped Echo re-reworked, after finding out it doesn't kill you when taking enough damage for OSP
- New default values for Antler Shield
- Entirely new README.md
Version 1.1.0
- Growth Nectar rework
- Uploaded the wrong DLL for Version 1.0.0, meaning some of the items weren't functional
- Functional Old War Stealthkit buff
- Unstable Transmitter functional
- Actual descriptions for some of the items that were only in the new DLL
- New Default Values for Misc
Version 1.0.0
- Initial release




















