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score-DirectorReworkPlus-1.0.5 icon

DirectorReworkPlus

Combat Director Tweaks and Elite Stacking

Date uploaded 2 years ago
Version 1.0.5
Download link score-DirectorReworkPlus-1.0.5.zip
Downloads 13046
Dependency string score-DirectorReworkPlus-1.0.5

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
Rune580-Risk_Of_Options-2.8.2 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.8.2
Moffein-EliteReworks-2.0.0 icon
Moffein-EliteReworks

Reduces Elite bulletsponge and makes their abilities more impactful.

Preferred version: 2.0.0

README

Director Rework

A continuation of Nuxlar's Director Rework, alongside Moffeins affix stacking idea from Artifact of Cruelty. Go check out the originals below.

  • Multiple enemy types per wave
  • Multiple elite affixes on enemies
  • Modifies director to be more fast paced
  • Config options with RiskOfOptions support to fine tune the spawn logic.

Fully configurable, and turning off stuff will actually prevent it from loading entirely. Anything not marked with "(Restart required)" can be updated during the run.

Includes config section to modify various input values used by the combat director. Limited scope for now. More to come.


Credits / Contents

All code is written by me, and no assets taken. I'm a thief of the intellectual property variety.


==Artifact of Cruelty:==

Elite affix stacking, rewritten from the ground up.

==DirectorRework:==

Concise rewrite. No more edge cases, no more bugs (hopefully).


CHANGELOG

1.3.2

  • Fixed issue with dropped affixes
  • Fixed config related errors

1.3.1

  • Fixed scripted bosses still getting stats
  • Fixed issues with teleporter boss overrides

1.3.0

  • Accounted for certain AC changes
  • Adjusted director tweaks to account for fast/slow directors
  • Added new config for to overwriting the spawn interval. Set to false for slower hordes.
  • Added new config for disabling cruelty boss stat boosts. Default to false.
  • Added new config for debug logging

1.2.1

  • Added configurable cruelty elite blacklist
  • Adjusted what makes an elite valid.
  • Content disabler should work better now

1.2.0

  • Added linear scaling
  • More defaults updated.
  • Horde of many specific cfg options
  • Couple additional spawn algorithm tweaks
  • Small fixes
  • Renamed a cfg section, so all Director Tweaks settings will be default. sorry.

1.1.3

  • Adjusted defaults

1.1.2

  • Added UseRecommendedValues setting for DirectorTweaks. Disable to apply your own changes to this section.
  • Tweaked things to work better with the previous update
  • Changed the target of some hooks

1.1.1

  • Adjusted the monsterCard selection algorithm to match vanilla a bit better
    • This should help with compat
  • Fixed some faulty math with the mountain shrine settings
  • Changed credit refund to go to the combat director that spawned the enemy

1.1.0

  • Added Elite Reworks as a dependency.
    • Nothing will break if it's removed, but the intended experience is to have this installed.
  • Added Risk of Options as a dependency.
    • Once again, nothing will break without it, but the customizability of the director is one of the key points of this mod.
  • Affixes given to a void infestor now are given to their host
  • Void infestors will regain their affixes after the host has died
  • Added even more configs relating to elite affix stacking
  • Minor improvements to codebase

1.0.5

  • Adjusted default configs
  • Affix stacking defaults to false
  • Various combat director values default to non-values to work with enemy variety better.

1.0.4

  • All config options will be applied instantly
  • Moved director credit refund to apply on death instead of on spawn
  • Seperated enemy diversity into three independent catagories (boss, normal spawn, void fields)

1.0.3

  • Made all config options apply either on stage start or instantly
  • Added config for enabling and disabling bosses entirely (world spawn or event)
  • Fixed bug with affixes getting applied to non-elites even with the config option enabled
  • Adjusted some defaults

1.0.2

  • Added config option to turn on enemy diversity in void fields (default false)

1.0.1

  • Various config updates and some bugfixes

  • ==DELETE YOUR OLD CONFIG CUZ NOTHING FROM THAT WILL WORK ANYMORE SORRY==

  • Fixed Director Tweaks (various things just not working or working poorly). Defaults are now the vanilla values.

  • Internally separated Director Tweaks from Director Main (just enemy variety and credit refund atm).

  • Made Affix stacking slightly cheaper and credit refund actually logical and not bad.

1.0.0

  • First release