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Warlock
Warlock is a small but powerful survivor that uses blood to cast abilities.
| Date uploaded | 2 weeks ago |
| Version | 1.0.8 |
| Download link | tsuyoikenko-Warlock-1.0.8.zip |
| Downloads | 9256 |
| Dependency string | tsuyoikenko-Warlock-1.0.8 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2109RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.43.0RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-R2API_Skins
R2API Submodule for adding custom Skins and Skin-related utilities to the game
Preferred version: 1.4.7RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.3RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4Smooth_Salad-ShaderSwapper
A lightweight library for upgrading stubbed shaders to actual shaders at runtime.
Preferred version: 1.0.1README
Warlock
Overview
The Warlock
Skills
Check out my other mods:
https://thunderstore.io/package/tsuyoikenko/
Contact me on Discord: https://discord.gg/GKFCa8z2y8
Credits
tsuyoikenko - Reworked Kit, Code, Animations
Ragon - Model
Goodguy - Icons
Popobawa - Concept Art
Plnk - Lore / Logbook
Blur - Original Concept and Kit
KoalaWalls - Koala
CHANGELOG
1.0.8
- Fixed dependencies
1.0.7
- Lore: Plnk!
1.0.6
1.0.5
- Fixed faraday spur....
- Made fighting bosses playable
- Added vfx to hexxed enemies
- Cleaned up sfx from some vfx
- Removed proc coefficient from hex
- Shiny
1.0.4
- AAAAAH AHAHAHAHHAHA
- Fixed aimyaw breaking...
- Fixed ragdoll controller
- Changed sfx and vfx of Eldrich Surge
- Changed crimson mana primary to knockback enemies and weaken rather than giving attack speed for a set duration
- Changed crimson mana utility to only apply on the first cast rather than being a duration based buff
- Removed damage on Blood Dash unless empowered
- Changed spawn effect
1.0.3
- Fixed Tokens...
1.0.2
- Fixed emotes
1.0.1
- Visual thing
1.0.0
- Animations done
0.5.2
- Added CSSIdle and Aim cycles
- Meta magic is now hold to use for primary and secondary. Can now hold special while in the ritual menu to gain continuous Meta magic stacks
- Gain 1 Crimson Mana stack per kill rather than 3 kills to get 1 Crimson Mana
- Adjusted screenshake
0.5.1
- Icons + text color adjustment?
0.5.0
- Beta Release (No animations)


