Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Literally just a port of Tsunami items for AC.
Last updated: 9 months ago
Currently adds in 1 white, 2 green and 2 red items.
Last updated: 9 months ago
Adds 26 new Artifacts, bringing new mechanics and challenges.
Last updated: 10 months ago
Adds a new ferocious predator as a playable character!
Last updated: 10 months ago
Make your Engineer gameplay 100000x times more fun with this AWESOME MOD!
Last updated: 11 months ago
Ever got annoyed at Void Fiend's corrupted beam being too short? Well this fixes that. It comes with an initial buff to his range that is freely adjustable so you can make it skinny etc etc .(also a number of other changes)
Last updated: 11 months ago
Adds a simple command to roll between 0 and 100. Perfect for gambling items with friends!
Last updated: 11 months ago
API for modifying RuntimeAnimatorController
Last updated: 11 months ago
Changes Text into stupid jokes for me and my frends (WIP)
Last updated: a year ago
Changes Acrid's epidemic skill to be a true pandemic.
Last updated: a year ago
Who knew a pack rat could be so dangerous!
Last updated: a year ago
Halcyonite Shrine only spawns on loop start and Treeborn Colony. Server-side and vanilla-compatible.
Last updated: a year ago
Changes Bandit's model to the Early Access design.
Last updated: a year ago
Demons take many forms, I hunt them all the same.
Last updated: a year ago
A skin for Commando that turns them into Palkia. Has tail physics
Last updated: a year ago
Bandit Skin featuring my edited Noivern Character Mika. Has tail and neck fluff physics. Now with Shiny Variant!
Last updated: a year ago
Loader skin featuring Kommo-o from Pokemon! Has way too many dyanmic bones for tail and chimes. Now with Shiny Variant!
Last updated: a year ago
Become Bungus! A skin for Engineer that turns them into Breloom from Pokemon! Has tail physics and Shroomish Turrets!
Last updated: a year ago
Adds a map-wide indicator for the Newt altar.
Last updated: a year ago
Reverts player physics to pre-sots, reintoducing "features" such as bumping and clipping, while keeping the new optimized version for enemies
Last updated: a year ago
Adds a new miniboss to Wetland Aspect, similar to the Elder Lemurians found in Abandoned Aqueduct. Updated for SOTS
Last updated: a year ago
No longer counts as a stage, removed loot; time will only pass while the cell is active.
Last updated: a year ago
Blight now deals remaining DoT damage at once at 3 stacks with proc coefficient. Configurable.
Last updated: a year ago