Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
A difficulty mod that adds 20 new skills for enemies to use, amongst other tweaks!
Last updated: 3 days ago
Contains a variety of tweaks and features designed for the modpack EclipsedShores.
Last updated: a week ago
Every item, every ally, every enemy - on demand, on your team or theirs. Test your build's real limits instead of hoping the run hands you the answer.
Mods
Tools
Maps
Player Characters
Tweaks
Items
Enemies
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: a week ago
Adds a MiniMap to your game v4
Last updated: a week ago
Adds an inventory display for bosses under their boss health bar.
Last updated: 2 weeks ago
A simple mod for toning down the DLC3 enemies in a vanilla manner.
Last updated: 2 weeks ago
Every run, rewritten. Mutations, curses, world events, hostile teleporters, and item challenges you stack freely - the more chaos you dare, the more it pays. Configurable in-game.
Mods
Tools
Player Characters
Tweaks
Enemies
Client-side
Server-side
Gamemodes
Skills
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 2 weeks ago
A reworked voidling fight. Now works with Inferno and Swarms!
Last updated: 2 weeks ago
(OPEN BETA RELEASE) A full revamp of the False Son and Aurelionite fights to make them more fun and dynamic.
Last updated: 3 weeks ago
Fix various audio issues with the False Son boss
Last updated: 3 weeks ago
Enemies can spawn mutated: Giant, Tiny, Frenzied, Volatile, or rare gold Treasure variants. New versions of every monster, no new models. Part of The Petrichor Protocol.
Last updated: a month ago
Enlarge every enemy on Petrichor V. Three size tiers - giant enemies hit harder and take more killing, but lumber slowly and drop bonus rewards.
Last updated: a month ago
Shrink every enemy on Petrichor V. Three size tiers - tiny enemies are weaker and drop less, but move faster and are harder to hit.
Last updated: a month ago
Some new fauna have been seen around Petrichor V.
Last updated: a month ago
A cheat and debug menu for Risk of Rain 2 with items, spawning, stats, run control, aimbot, ESP, presets, and more.
Last updated: a month ago
A sequel to Starstorm 1. Adds new survivors, mechanics, items, skills, enemies, and more!
Mods
Skins
Player Characters
Tweaks
Items
Language
Audio
Enemies
Artifacts
Client-side
Server-side
Skills
Last updated: a month ago
Adds 2 new fully custom enemies to the game!
Last updated: 2 months ago
A mod that aims to buff Mithrix in a vanilla-like way.
Last updated: 2 months ago
Take full control of the Evolution artifact! Configure exactly what items monsters gain on each stage instead of random items.
Mods
Tweaks
Items
Enemies
Artifacts
Server-side
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: 3 months ago
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Last updated: 3 months ago
Recolors Grandparents and Children to better fit their respective stellar classes (Red Giant and White Dwarf). (NOW WITH LESS VOID DEVASTATORS!!!!)
Last updated: 3 months ago
Reworks Halcyonite to be a bit harder
Last updated: 3 months ago
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
Last updated: 3 months ago
Fix Scorch Wurm
Last updated: 3 months ago