Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
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Every item, every ally, every enemy - on demand, on your team or theirs. Test your build's real limits instead of hoping the run hands you the answer.
Mods
Tools
Maps
Player Characters
Tweaks
Items
Enemies
Client-side
Server-side
Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: a week ago
Adds a MiniMap to your game v4
Last updated: a week ago
A 3D adaptation of Sunken Tombs from Risk of Rain 1, added to RoR2 as a Stage 4 map. Also includes a Simulacrum variant!
Last updated: 2 weeks ago
An alternate Stage 2 map with a vertical layout, set in a birch tree canopy littered with debris. Also comes with a Simulacrum variant!
Last updated: 2 weeks ago
Stages convert to voxel terrain at load: explosions and melee swings carve real craters the whole lobby sees. The loading wait hides a four-game arcade with a pet terrarium. Optional gore (off by default) cuts bodies along real swing geometry.
Last updated: 2 weeks ago
Makes completing the logbook much more fun by giving Radar Towers (Environment Logs) a consistent personalized spawn location on each stage. Supports several modded stages!
Last updated: 2 weeks ago
Moves Forlorn Wreckage to stage 5.
Last updated: 3 weeks ago
Disables the 5th stage alternative 'Helminth Hatchery' for systems which crash upon load.
Last updated: a month ago
Adds a new stage 4 to the game, The Stagnant Pipeworks. Scavenge through the decrepit ancient pipes and drains on your expedition through Petrichor V.
Last updated: a month ago
An alternate Stage 5 map set in a dormant observatory, resting high above the planet's surface. 2.0.0 - overhauled the map (and added new stage music by Jared Damron!)
Last updated: a month ago
Adds a new stage 3 to the game, The Forlorn Wreckage, Venture through the remains of the UES 'Contact Light' on your journey through the planet.
Last updated: a month ago
An alternate Stage 4 map set on a tropical archipelago littered with comically large sea shells. Also includes a loop variant and a Simulacrum variant!
Last updated: 3 months ago
Ancient Lemurian burial ground. It was a mistake to crashland here... Now with original music!
Last updated: 3 months ago
A loop-exclusive variant for the Wetland Aspect map (configurable). Also includes roach
Last updated: 3 months ago
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: 3 months ago
Collectively adds over a dozen stages from Halo, Garry's Mod, and Team Fortress 2. Final Content Update, LTS.
Last updated: 3 months ago
Finer control over DLC and other content. Vote on, and combine individual categories in the lobby.
Last updated: 3 months ago
An alternate Stage 5 map set in an abandoned mine on a snowcapped mountaintop. Configurable!
Last updated: 3 months ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: 3 months ago
A utils mod that features editor and runtime tools I use for making stages!
Last updated: 3 months ago
The smell of black powder fills the air. Let's-a go!
Last updated: 5 months ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: 8 months ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 8 months ago