using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Essentials;
using SkilledNPCs;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.binbin.SkilledNPCs")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+fe627b5a0f9902e88de9d0bd6e9fb7cdd9f35ece")]
[assembly: AssemblyProduct("SkilledNPCs")]
[assembly: AssemblyTitle("com.binbin.SkilledNPCs")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public static class EssentialsCompatibility
{
private static bool? _enabled;
public static bool Enabled
{
get
{
bool valueOrDefault = _enabled == true;
if (!_enabled.HasValue)
{
valueOrDefault = Chainloader.PluginInfos.ContainsKey("com.stiffmeds.obeliskialessentials");
_enabled = valueOrDefault;
}
return _enabled.Value;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void EssentialsRegister()
{
Essentials.RegisterMod(Plugin.PluginName, "binbin", "Skilled NPCs", Plugin.PluginVersion, Plugin.ModDate, "https://github.com/binbinmods/SkilledNPCs", (string[])null, "", 100, (string[])null, "", true);
Plugin.LogInfo(Plugin.PluginGUID + " " + Plugin.PluginVersion + " has loaded with Essentials!");
}
}
namespace SkilledNPCs
{
[HarmonyPatch]
public class AntiCheat
{
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetObeliskScore")]
public static bool SetObeliskScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
{
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetScore")]
public static bool SetScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
{
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetSingularityScore")]
public static bool SetSingularityScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
{
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetObeliskScoreLeaderboard")]
public static bool SetObeliskScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
{
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetScoreLeaderboard")]
public static bool SetScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
{
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetSingularityScoreLeaderboard")]
public static bool SetSingularityScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
{
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetWeeklyScore")]
public static bool SetWeeklyScorePrefix(ref SteamManager __instance, int score, int week, string nick, string nickgroup, bool singleplayer = true)
{
return false;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(SteamManager), "SetWeeklyScoreLeaderboard")]
public static bool SetWeeklyScoreLeaderboardPrefix(ref SteamManager __instance, int score, int week, string nick, string nickgroup, bool singleplayer = true)
{
return false;
}
}
[BepInPlugin("com.binbin.SkilledNPCs", "SkilledNPCs", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInProcess("AcrossTheObelisk.exe")]
public class Plugin : BaseUnityPlugin
{
public static string PluginName;
public static string PluginVersion;
public static string PluginGUID;
internal static int ModDate = int.Parse(DateTime.Today.ToString("yyyyMMdd"));
private readonly Harmony harmony = new Harmony("com.binbin.SkilledNPCs");
internal static ManualLogSource Log;
public static string debugBase = "com.binbin.SkilledNPCs ";
public static ConfigEntry<bool> EnableMod { get; set; }
public static ConfigEntry<bool> EnableDebugging { get; set; }
public static ConfigEntry<int> NumberOfExtraCards { get; set; }
public static ConfigEntry<bool> PlayMaxCards { get; set; }
private void Awake()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_0039: Expected O, but got Unknown
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Expected O, but got Unknown
//IL_0066: Expected O, but got Unknown
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Expected O, but got Unknown
//IL_0093: Expected O, but got Unknown
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Expected O, but got Unknown
//IL_00c0: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
string text = "SkilledNPCs";
EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "EnableMod"), true, new ConfigDescription("Enables the mod. If false, the mod will not work then next time you load the game.", (AcceptableValueBase)null, Array.Empty<object>()));
EnableDebugging = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "EnableDebugging"), false, new ConfigDescription("Enables the debugging", (AcceptableValueBase)null, Array.Empty<object>()));
NumberOfExtraCards = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition(text, "NumberOfExtraCards"), 1, new ConfigDescription("How many extra cards each NPC will play. Default is 1. Can be used to decrease enemy cards as well.", (AcceptableValueBase)null, Array.Empty<object>()));
PlayMaxCards = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "PlayMaxCards"), false, new ConfigDescription("If True, overrides NumberOfExtraCards to make NPCs play all possible cards. ", (AcceptableValueBase)null, Array.Empty<object>()));
PluginName = "SkilledNPCs";
PluginVersion = "1.1.0";
PluginGUID = "com.binbin.SkilledNPCs";
if (EnableMod.Value)
{
if (EssentialsCompatibility.Enabled)
{
EssentialsCompatibility.EssentialsRegister();
}
else
{
LogInfo(PluginGUID + " " + PluginVersion + " has loaded!");
}
harmony.PatchAll();
}
}
internal static void LogDebug(string msg, [CallerMemberName] string caller = "")
{
if (EnableDebugging.Value)
{
Log.LogDebug((object)(debugBase + "- " + caller + " - " + msg));
}
}
internal static void LogInfo(string msg)
{
Log.LogInfo((object)(debugBase + msg));
}
internal static void LogError(string msg, [CallerMemberName] string caller = "")
{
Log.LogError((object)(debugBase + "- " + caller + " - " + msg));
}
public static IEnumerator RunAfter(IEnumerator original, Action action)
{
while (original.MoveNext())
{
yield return original.Current;
}
action();
}
}
[HarmonyPatch]
public class SkilledNPCsPatches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(NPC), "BeginRound")]
public static void BeginRound(ref NPC __instance, ref int __state)
{
if (__instance == null)
{
Plugin.LogError("BeginRound - __instance is null", "BeginRound");
return;
}
NPC obj = __instance;
object arg;
if (obj == null)
{
arg = null;
}
else
{
NPCData npcData = ((Character)obj).NpcData;
arg = ((npcData != null) ? npcData.Id : null);
}
NPC obj2 = __instance;
int? obj3;
if (obj2 == null)
{
obj3 = null;
}
else
{
NPCData npcData2 = ((Character)obj2).NpcData;
obj3 = ((npcData2 != null) ? new int?(npcData2.CardsInHand) : ((int?)null));
}
Plugin.LogDebug($"{arg} - Cards in hand: {obj3}", "BeginRound");
__state = ((Character)__instance).NpcData.CardsInHand;
if (Plugin.PlayMaxCards.Value)
{
NPCData npcData3 = ((Character)__instance).NpcData;
npcData3.CardsInHand += 1000;
return;
}
NPCData npcData4 = ((Character)__instance).NpcData;
npcData4.CardsInHand += Plugin.NumberOfExtraCards.Value;
NPC obj4 = __instance;
object arg2;
if (obj4 == null)
{
arg2 = null;
}
else
{
NPCData npcData5 = ((Character)obj4).NpcData;
arg2 = ((npcData5 != null) ? npcData5.Id : null);
}
NPC obj5 = __instance;
int? obj6;
if (obj5 == null)
{
obj6 = null;
}
else
{
NPCData npcData6 = ((Character)obj5).NpcData;
obj6 = ((npcData6 != null) ? new int?(npcData6.CardsInHand) : ((int?)null));
}
Plugin.LogDebug($"{arg2} - Cards Set to: {obj6}", "BeginRound");
}
[HarmonyPostfix]
[HarmonyPatch(typeof(NPC), "BeginRound")]
public static void BeginRoundPostfix(ref NPC __instance, int __state)
{
if (__instance == null)
{
Plugin.LogError("BeginRoundPostfix - __instance is null", "BeginRoundPostfix");
}
else
{
((Character)__instance).NpcData.CardsInHand = __state;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "com.binbin.SkilledNPCs";
public const string PLUGIN_NAME = "SkilledNPCs";
public const string PLUGIN_VERSION = "1.1.0";
}
}