Decompiled source of Skilled NPCs v1.1.0

BepInEx/plugins/com.binbin.SkilledNPCs.dll

Decompiled 15 hours ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Obeliskial_Essentials;
using SkilledNPCs;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.binbin.SkilledNPCs")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+fe627b5a0f9902e88de9d0bd6e9fb7cdd9f35ece")]
[assembly: AssemblyProduct("SkilledNPCs")]
[assembly: AssemblyTitle("com.binbin.SkilledNPCs")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class EssentialsCompatibility
{
	private static bool? _enabled;

	public static bool Enabled
	{
		get
		{
			bool valueOrDefault = _enabled == true;
			if (!_enabled.HasValue)
			{
				valueOrDefault = Chainloader.PluginInfos.ContainsKey("com.stiffmeds.obeliskialessentials");
				_enabled = valueOrDefault;
			}
			return _enabled.Value;
		}
	}

	[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
	public static void EssentialsRegister()
	{
		Essentials.RegisterMod(Plugin.PluginName, "binbin", "Skilled NPCs", Plugin.PluginVersion, Plugin.ModDate, "https://github.com/binbinmods/SkilledNPCs", (string[])null, "", 100, (string[])null, "", true);
		Plugin.LogInfo(Plugin.PluginGUID + " " + Plugin.PluginVersion + " has loaded with Essentials!");
	}
}
namespace SkilledNPCs
{
	[HarmonyPatch]
	public class AntiCheat
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetObeliskScore")]
		public static bool SetObeliskScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetScore")]
		public static bool SetScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetSingularityScore")]
		public static bool SetSingularityScorePrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetObeliskScoreLeaderboard")]
		public static bool SetObeliskScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetScoreLeaderboard")]
		public static bool SetScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetSingularityScoreLeaderboard")]
		public static bool SetSingularityScoreLeaderboardPrefix(ref SteamManager __instance, int score, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetWeeklyScore")]
		public static bool SetWeeklyScorePrefix(ref SteamManager __instance, int score, int week, string nick, string nickgroup, bool singleplayer = true)
		{
			return false;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(SteamManager), "SetWeeklyScoreLeaderboard")]
		public static bool SetWeeklyScoreLeaderboardPrefix(ref SteamManager __instance, int score, int week, string nick, string nickgroup, bool singleplayer = true)
		{
			return false;
		}
	}
	[BepInPlugin("com.binbin.SkilledNPCs", "SkilledNPCs", "1.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInProcess("AcrossTheObelisk.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public static string PluginName;

		public static string PluginVersion;

		public static string PluginGUID;

		internal static int ModDate = int.Parse(DateTime.Today.ToString("yyyyMMdd"));

		private readonly Harmony harmony = new Harmony("com.binbin.SkilledNPCs");

		internal static ManualLogSource Log;

		public static string debugBase = "com.binbin.SkilledNPCs ";

		public static ConfigEntry<bool> EnableMod { get; set; }

		public static ConfigEntry<bool> EnableDebugging { get; set; }

		public static ConfigEntry<int> NumberOfExtraCards { get; set; }

		public static ConfigEntry<bool> PlayMaxCards { get; set; }

		private void Awake()
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Expected O, but got Unknown
			//IL_0039: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_0066: Expected O, but got Unknown
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Expected O, but got Unknown
			//IL_0093: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			//IL_00c0: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			string text = "SkilledNPCs";
			EnableMod = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "EnableMod"), true, new ConfigDescription("Enables the mod. If false, the mod will not work then next time you load the game.", (AcceptableValueBase)null, Array.Empty<object>()));
			EnableDebugging = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "EnableDebugging"), false, new ConfigDescription("Enables the debugging", (AcceptableValueBase)null, Array.Empty<object>()));
			NumberOfExtraCards = ((BaseUnityPlugin)this).Config.Bind<int>(new ConfigDefinition(text, "NumberOfExtraCards"), 1, new ConfigDescription("How many extra cards each NPC will play. Default is 1. Can be used to decrease enemy cards as well.", (AcceptableValueBase)null, Array.Empty<object>()));
			PlayMaxCards = ((BaseUnityPlugin)this).Config.Bind<bool>(new ConfigDefinition(text, "PlayMaxCards"), false, new ConfigDescription("If True, overrides NumberOfExtraCards to make NPCs play all possible cards. ", (AcceptableValueBase)null, Array.Empty<object>()));
			PluginName = "SkilledNPCs";
			PluginVersion = "1.1.0";
			PluginGUID = "com.binbin.SkilledNPCs";
			if (EnableMod.Value)
			{
				if (EssentialsCompatibility.Enabled)
				{
					EssentialsCompatibility.EssentialsRegister();
				}
				else
				{
					LogInfo(PluginGUID + " " + PluginVersion + " has loaded!");
				}
				harmony.PatchAll();
			}
		}

		internal static void LogDebug(string msg, [CallerMemberName] string caller = "")
		{
			if (EnableDebugging.Value)
			{
				Log.LogDebug((object)(debugBase + "- " + caller + " - " + msg));
			}
		}

		internal static void LogInfo(string msg)
		{
			Log.LogInfo((object)(debugBase + msg));
		}

		internal static void LogError(string msg, [CallerMemberName] string caller = "")
		{
			Log.LogError((object)(debugBase + "- " + caller + " - " + msg));
		}

		public static IEnumerator RunAfter(IEnumerator original, Action action)
		{
			while (original.MoveNext())
			{
				yield return original.Current;
			}
			action();
		}
	}
	[HarmonyPatch]
	public class SkilledNPCsPatches
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(NPC), "BeginRound")]
		public static void BeginRound(ref NPC __instance, ref int __state)
		{
			if (__instance == null)
			{
				Plugin.LogError("BeginRound - __instance is null", "BeginRound");
				return;
			}
			NPC obj = __instance;
			object arg;
			if (obj == null)
			{
				arg = null;
			}
			else
			{
				NPCData npcData = ((Character)obj).NpcData;
				arg = ((npcData != null) ? npcData.Id : null);
			}
			NPC obj2 = __instance;
			int? obj3;
			if (obj2 == null)
			{
				obj3 = null;
			}
			else
			{
				NPCData npcData2 = ((Character)obj2).NpcData;
				obj3 = ((npcData2 != null) ? new int?(npcData2.CardsInHand) : ((int?)null));
			}
			Plugin.LogDebug($"{arg} - Cards in hand: {obj3}", "BeginRound");
			__state = ((Character)__instance).NpcData.CardsInHand;
			if (Plugin.PlayMaxCards.Value)
			{
				NPCData npcData3 = ((Character)__instance).NpcData;
				npcData3.CardsInHand += 1000;
				return;
			}
			NPCData npcData4 = ((Character)__instance).NpcData;
			npcData4.CardsInHand += Plugin.NumberOfExtraCards.Value;
			NPC obj4 = __instance;
			object arg2;
			if (obj4 == null)
			{
				arg2 = null;
			}
			else
			{
				NPCData npcData5 = ((Character)obj4).NpcData;
				arg2 = ((npcData5 != null) ? npcData5.Id : null);
			}
			NPC obj5 = __instance;
			int? obj6;
			if (obj5 == null)
			{
				obj6 = null;
			}
			else
			{
				NPCData npcData6 = ((Character)obj5).NpcData;
				obj6 = ((npcData6 != null) ? new int?(npcData6.CardsInHand) : ((int?)null));
			}
			Plugin.LogDebug($"{arg2} - Cards Set to: {obj6}", "BeginRound");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(NPC), "BeginRound")]
		public static void BeginRoundPostfix(ref NPC __instance, int __state)
		{
			if (__instance == null)
			{
				Plugin.LogError("BeginRoundPostfix - __instance is null", "BeginRoundPostfix");
			}
			else
			{
				((Character)__instance).NpcData.CardsInHand = __state;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.binbin.SkilledNPCs";

		public const string PLUGIN_NAME = "SkilledNPCs";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}