MoreTownNames
Adds custom names to the random pool used during embarkation.
| Date uploaded | 2 months ago |
| Version | 1.0.3 |
| Download link | snaildev-MoreTownNames-1.0.3.zip |
| Downloads | 29 |
| Dependency string | snaildev-MoreTownNames-1.0.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
More Town Names
A plugin that adds more town names to the random name pool used during embarkation.
Usage
The mod adds a list of about 200 names to the pool. To add more names (or remove ones added by the mod), open BepInEx/config/MoreTownNames.cfg, find CustomTownNames, and set the name list as a comma-separated string:
[General]
## Comma-separated list of custom town names.
# Setting type: String
# Default value: ...
CustomTownNames = Emberwatch,Stonehaven,Dunhold,Ashenvale,Ironholm...
Installation
Thunderstore (Preferred)
Install from the store page.
Manual
Build the mod from source, then copy MoreTownNames.dll into /BepInEx/plugins/MoreTownNames/ (create the directory if it doesn't exist).
AI Disclosure
ChatGPT was used to generate the thunderstore icon and some of the town names.
Development
Building
- Copy
<game dir>/Against The Storm_Data/Managed/Assembly-CSharp.dllto the project root dotnet build -c release MoreTownNames.csproj
The build is tested on Linux and should work on OSX / Unix systems. If you're developing on Windows, you'll have to figure out the environment variable and the post-build zip steps yourself.
CHANGELOG
1.0.5
- README updates (add known issues section)
1.0.4
- README updates
- separated github README from thunderstore README
1.0.3
- Fixed some typos in the readme
1.0.2
- Added many names to the list and removed a few
- Added website link to GitHub repo
- Added license and changelog files
- Updated README