All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: 3 weeks ago
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 6 months ago
A modern and lightweight alternative mod manager for Thunderstore.
Last updated: a day ago
Warns on low stock, supports consumer-based auto-adjustment, and highlights useful recipe buildings. Builder icons, worker queues, seasonal alerts.
Last updated: 3 days ago
Configurable world-map generation tweaks: multiply world events and modifiers, allow modifiers next to events, allow world events near the capital, and keep world events until triggered.
Last updated: 3 weeks ago
Use all races in every run instead of just 3
Last updated: a month ago
Archipelago Randomizer for ATS
Last updated: a month ago
Hide unwanted Epic, Legendary, and Stormforged Cornerstones using an in-game F8 menu.
Last updated: a month ago
A mod that captures GameObject hierarchy and component state to text files. Useful for Debugging with AI.
Last updated: 2 months ago
Adds custom names to the random pool used during embarkation.
Last updated: 4 months ago
Disables the looping order-ready sound in the Orders popup.
Last updated: 4 months ago
This mod has a lot of QOL hotkeys and mouse clicks.
Last updated: 5 months ago
Builders have icons over their head, making it easy to determine when you get a new builder and what they're doing. This synergizes well with the mark-for-leave, Stormwalker-style feature of my MoreHotkeys mod.
Last updated: 6 months ago
The Workplace Overlay now gives the same info you have in the building.
Last updated: 6 months ago
A moveable HUD that shows times for season, newcomers, traders, trade routes; and it lists goods desired by trade routes.
Last updated: 6 months ago
The Goods HUD is vertical rather than horizontal and shows all categories simultaneously.
Last updated: 6 months ago
Save the state of the trader offer until you make a trade or the trader departs.
Last updated: 6 months ago
A moveable HUD element in bottom right that shows the current trader or arriving trader and the time of depature or arrival respectively.
Last updated: 7 months ago
KeepWorking lets workers finish their current task even while their workplace (e.g, Woodcutter's camp, Crude Workstation) is being moved, preventing wasted progress.
Last updated: 7 months ago
5 more orders by default. You can edit how many in the cfg.
Last updated: 7 months ago
Make your starting caravan population more evenly distributed among races. For example, instead of having 8 humans and 1 beaver you have 3 humans, 3 beavers and 2 harpies.
Last updated: 7 months ago
Make traveling on the roads 1.5x faster by default. You can edit the 1.5x multiplier in the cfg.
Last updated: 7 months ago
Show the contents of glades as if you had Ancient Pact or Mist Piercers without the negative effects.
Last updated: 7 months ago
Add/Change ATS without code. Use json files instead.
Last updated: 10 months ago