ValheimUnified
A Valheim 1.0-compatible, single-plugin replacement for a curated set of quality-of-life mods.
| Last updated | a day ago |
| Total downloads | 1626 |
| Total rating | 2 |
| Categories | |
| Dependency string | maizz-ValheimUnified-0.49.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2350README
Valheim Unified
One BepInEx plugin for Valheim 1.0 that bundles the quality-of-life features that used to take a dozen separate mods: bigger stacks, a clock, faster portals, quick stack / restock / sort / store, favourites, a confirmed trash action, and crafting straight from nearby chests.
Every piece of UI this mod adds is cloned from Valheim's own inventory controls, so it looks like part of the game and follows the language you play in (Korean and English labels included).
Installation
With a mod manager (recommended) — r2modman, Thunderstore Mod Manager or
Gale: search for ValheimUnified and install. BepInExPack_Valheim is pulled
in automatically.
Manually — install BepInExPack_Valheim, then copy
plugins/ValheimUnified/ValheimUnified.dll from this archive into
Valheim/BepInEx/plugins/.
Works on Windows and macOS (Steam). Client-side: other players do not need the mod, but the crafting-from-chests and store actions only use chests you are allowed to open.
Features and hotkeys
| Feature | How |
|---|---|
| Item stacks ×10, weight ×0.1 | automatic (both multipliers configurable) |
| Clock with Valheim day and time | top-right corner |
| Faster portal transition | automatic |
| Quick stack to chests within 10 m | P or the Quick Stack button |
| Restock ammo & food from chests within 10 m | L or Restock |
| Store everything into the open chest | J or Store All |
| Sort inventory or open chest | O or Sort |
| Trash an item (asks first) | Delete on the hovered/selected item, or pick up a stack and click Trash |
| Favourite a slot | Alt + click |
| Favourite an item type | Ctrl + Alt + click |
| Craft, upgrade, build and refuel from chests within 20 m | automatic |
| Portal protection | portals cannot be damaged; only their creator can rename, dismantle, or terraform within 10 m |
| Shared map exploration through the server | automatic; pins stay private unless enabled |
| Equipment panel + 3 quick slots | AzuEPI-style integrated crafting panel with a vertical equipment column, 3D character and bottom quick slots; Alt+Z/X/C use quick slots |
| Quick-slot gameplay HUD | native hotbar-style display; hidden while the inventory is open |
| Equipment appearance / vanity | equip armour once to unlock its appearance, then select the Vanity tab beside Craft/Upgrade; choose a visual, restore equipped appearance, or hide it without changing stats |
| Equipment loadouts | save and swap ten character-local equipment sets from the Loadouts tab; rename a set, drag a held inventory item into an empty preview cell, or right-click/Ctrl-click a saved item to retrieve it |
| Character statistics | select Stats beside Craft/Upgrade for AzuEPI-style live attributes, regeneration, equipment, damage resistances, inventory, movement, and environment sections |
| 3D character preview | shown between the equipment slots and inside the Vanity page; drag to rotate and use the mouse wheel to zoom |
| Wear a belt, Wishbone and Wisplight together | dedicated utility cells in the equipment row |
Favourited slots and items are never quick-stacked, stored, sorted away or trashed. Favourites are saved with your character.
Crafting from chests pays from your backpack first and only takes the shortfall from chests. The requirement numbers in the crafting panel already include what your nearby chests hold.
Configuration
Edit BepInEx/config/com.xman0922.valheimunified.cfg (or use a config editor in
your mod manager). Every feature has its own Enabled switch. Notable keys:
| Section | Key | Default |
|---|---|---|
| Item stacks | StackMultiplier, WeightMultiplier |
10, 0.1 |
| Inventory and quick stack | QuickStackKey, RestockKey, StoreAllKey, SortKey, TrashKey |
P, L, J, O, Delete |
| Inventory and quick stack | QuickStackRange, RestockRange |
10 |
| Favorites | ModifierKey |
LeftAlt |
| Crafting from containers | Range, IncludeBuilding, IncludeSmelters, ExcludedContainers |
20, true, true, empty |
| Clock | UseGameTime, RightMargin, TopMargin |
true, 24, 24 |
| Fast teleport | InitialTimer |
8 |
| Fast teleport | HideTeleportSwirl |
false |
| Fast teleport | DoNotBlackOutCamera |
false |
| Extended slots | Enabled, DualUtility, QuickSlot1..3 |
true, true, Alt+Z/X/C |
| Vanity | Enabled, RequireEquippedUnlock |
true, true |
| Loadouts | Enabled |
true |
| Statistics | Enabled |
true |
| Portal protection | Enabled, TerrainProtectionRadius, PreventDamage |
true, 10, true |
| Equipment panel | Enabled, PanelGap, OffsetY |
true, 8, 0 |
| Quick slot HUD | Enabled, OffsetX, OffsetY, Scale |
true, 0, 78, 0.82 |
| Shared map | Enabled, SharePins, SyncInterval |
true, false, 30 |
| Inventory UI | ShowActionButtons, CompactButtonOffsetX/Y |
true, 0 / 0 |
The equipment view follows AzuEPI's current layout: Valheim's crafting panel extends left into one continuous native wood frame, with eight equipment cells in a vertical column, a full-height rotatable character preview, three quick slots along the bottom, and Craft/Vanity/Loadouts/Stats buttons across the top. Inventory utility and trash controls stay with the separate player inventory. Controller navigation follows the same visible arrangement; hidden reserved cells are skipped.
Experimental and not yet included
- Shared map needs the mod on the server (or host) as well; it keeps the merged
map in
<world>.vu_mapnext to the world save. - Multi-user chest access is included as an experimental, disabled-by-default
option under
Multi-user chests/Enabled. Back up the world first, then enable it only when the server and every client run the same Valheim Unified version. - Lowering
StackMultiplieror removing the mod can lose items that exceed the new stack limit. Split oversized stacks first.
The build uses a stripped, publicized compile-time reference generated from the
locally installed Valheim assembly. Run scripts/prepare-publicized-reference.sh
before a direct dotnet build; scripts/package.sh runs it automatically. The
generated game reference is ignored by Git and is never included in packages.
Source and building
Thunderstore: https://thunderstore.io/c/valheim/p/maizz/ValheimUnified/
Source: https://github.com/KYUHEON-LEE-94/valheim-unified. MIT licensed.
The project targets net472 and references the game's own assemblies. On a
non-default Steam library, pass the Valheim directory explicitly:
dotnet build -c Release -p:ValheimDir="/path/to/Valheim"
scripts/package.sh produces the Thunderstore ZIP in dist/.
Automatic repair moved
Automatic repair at crafting stations is now its own mod,
Unified Auto Repair (maizz-UnifiedAutoRepair,
https://github.com/KYUHEON-LEE-94/valheim_autorepair). Valheim Unified 0.42.0 and
later no longer repair by themselves; install that mod to keep the behaviour.
Target Portal moved
Portal destination selection, Public/Private modes, favourites and temporary
map pins are now their own mod, Unified Target Portal
(maizz-UnifiedTargetPortal,
https://github.com/KYUHEON-LEE-94/valheim_targetportal). Valheim Unified 0.47.0
and later no longer provide those features; install the standalone mod on the
host/server and clients that use the destination picker. Portal protection
remains in Valheim Unified.