Mods that depend on MelonLoader

Pinned
UlvakSkillz-RumbleModdingAPI icon
 22574
14 
RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 3 weeks ago
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bonelib-BoneLib icon
 517801
83 
BoneLib
A BONELAB mod for making life easier for other mod creators.
Last updated: 2 months ago
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HBMF-HBMF icon
 68273
4 
HBMF
By HBMF
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: a year ago
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gnonme-ModThatIsNotMod icon
 380447
65 
ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
 5446
3 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 hours ago
 5007
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 hours ago
 2818
1 
Polyfill
Your old mods stopped working after a Schedule I update? Polyfill patches the game so a lot of them run again. It patches the game, not your mods - your own files are never changed, and one console command takes the patch back out.
Last updated: 2 hours ago
 10
0 
GangBeastsSandevistan
Local couch co-op beta: each controller has its own three-second Sandevistan and independent cooldown. Xbox PC 1.28, offline only.
Last updated: 4 hours ago
 176
0 
WallWalk
Walk on walls and ceilings.
Last updated: 8 hours ago
 184
0 
ReinforcedBots
Trained neural-network brains for the robots in the 'reienfored bots' pallet: humanoids, a robot dog, a 700 kg walker, a crab and a flying drone that balance and move on their own physics.
Last updated: 18 hours ago
 22
0 
NoKillFloor
Makes the kill floor in the lobby/hangar harmless and stops you being sent back to the start area for going too far away there. Missions are unchanged.
Last updated: 19 hours ago
 26
0 
AlwaysJetpack
Use the jetpack in every area, including gravity zones, and set how long you hold sprint in the air to start it. Adds options to Options > General.
Last updated: 19 hours ago
 12
0 
GymMaps
Load custom primitive maps in RUMBLE with bundled courses, map commands, audio triggers, and optional training tools.
Last updated: a day ago
 488
0 
MonsterPathVisualisation
Shows player and monster paths, icons, deaths, and timeline controls on the Labyrinthine end-game map.
Last updated: a day ago
 551
0 
PickupTabOverlay
Shows tickets, reroll coins, stamps, cosmetics, and map blueprints on the Tab/objective screen.
Last updated: a day ago
 96
2 
ReplayMod
Match replay for Gang Beasts
Last updated: a day ago
 627
0 
ObsAutoRecorder
Manage, rename, and move clips and recordings automatically
Last updated: a day ago
 113
0 
GuideArrows Mono
3D arrows under the compass to the nearest deal, buyer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Smooth, configurable, movable. Mono build for the alternate branch.
Last updated: 2 days ago
 259
0 
GuideArrows
3D arrows under the compass to the nearest deal, buyer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Smooth, configurable, movable. IL2CPP build.
Last updated: 2 days ago
 101
0 
Polyglot Mono
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. Mono build for the alternate branch.
Last updated: 2 days ago
 164
0 
Polyglot
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. IL2CPP build.
Last updated: 2 days ago
 90
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DamageIndicator Mono
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. Mono build for the alternate branch.
Last updated: 2 days ago
 185
0 
DamageIndicator
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. IL2CPP build.
Last updated: 2 days ago
 129
1 
FreecamMod
Detachable free camera for Gang Beasts. Multiplayer-safe: HUD toggle leaves lobby UI alone, and freeze/slow-mo are disabled while in a multiplayer session.
Last updated: 2 days ago