| Last updated | 17 hours ago |
| Total downloads | 6 |
| Total rating | 0 |
| Categories | |
| Dependency string | Mugsy33-Monument-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.755README
Monument
Prefab-ulous terrain earthworks to build on.
What it does
Want a temple on the hill, or a tower with a road spiraling up to the sky? Monument adds a tab to the build menu. Pick one, aim, click, and behold!
- Terrace: a square platform that rises in three steps.
- Babylon: a tall spiral tower for your farm! (or something else?)
- Temple: a stepped pyramid with a ramp up each side, and a top wide enough for a Chieftain's House.
- Motte: a tall mound for a Watchtower.
- Preview before you keep!
- Rotate how you want, a yellow indicator shows where the 'front' is.
- Blends into the surrounding terrain.
- Choose whether to clear trees and grass, etc. in the settings. Only affects new monuments.
- Your structures are protected.
- Once kept, it's just regular terrain.
Works Great With
- Config Forge: change this mod's settings in game.
- Moving Day: Move your Chieftain's House to the top of your monument!
What's New
- Post in the comments what new monuments you'd like to me to build!
Usage
- Place like any building. You have the option to keep or revert after placement.
Configuration
Edit BepInEx\config\mugsy33.monument.cfg to change these.
| Setting | Default | What it does |
|---|---|---|
ClearPerimeter |
false |
Clears trees, stones, and grass from the flat border and the slope around the Monument. Off, they settle onto the new ground. |
ClearStructure |
true |
Clears trees, stones, and grass from the Monument's steps, ramps, road, and walls. |
ClearPlateau |
true |
Clears trees, stones, and grass from the Monument's flat top. |
AllowSteepBlend |
false |
Lets a Monument go where the slope around it would be too steep to walk. |
ClampToGameLimits |
false |
Lets a Monument go where it would pass the game's height limit, cut flat at the limit. |
Requirements
BepInEx 6 for IL2CPP, BE.788 or later. Your mod manager should install it for you.
Installation
Install with your mod manager, and you're done.
If you install mods by hand, you clearly don't need instructions. ;-)