Always Be Searchin
Always Be Searchin': gatherable items always glow softly around you; Z still gives the full Resource Finder pulse.
CHANGELOG
Always Be Searchin' changelog
0.1.1
- The version in the load message now always matches the plugin's version.
- The plugin's ID is now
solrlabs.aska.alwaysbesearchin, so settings live inBepInEx/config/solrlabs.aska.alwaysbesearchin.cfg. - The Thunderstore package is named Always_Be_Searchin, shown as "Always Be Searchin".
0.1.0
- First release.
- Gatherable items near the player always glow softly.
- Pressing Z still gives the game's full Resource Finder pulse; the soft glow returns as it fades.
- Glow strength follows the game's day and night: settings for day strength (default 0.17), night strength (default 0.08), radius and color (default yellow,
#FFFF33). - Villagers, players and live creatures, and what they carry, can be kept out of the glow, including during Z.
- Items stored in or on buildings (storage, cooking pots, racks) can also be kept out of the glow (
ExcludeStructures, default on). - Plants (ferns, bushes, grass and similar) glow much brighter than rocks, so a plant multiplier (
PlantStrength, default 0.5, for the types inPlantTypes) turns them down, including during Z. Types inBoostTypes(defaultFlax), which are hard to see, are instead multiplied byBoostStrength(default 3) and never dimmed.