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Always Be Searchin

Always Be Searchin': gatherable items always glow softly around you; Z still gives the full Resource Finder pulse.

CHANGELOG

Always Be Searchin' changelog

0.1.1

  • The version in the load message now always matches the plugin's version.
  • The plugin's ID is now solrlabs.aska.alwaysbesearchin, so settings live in BepInEx/config/solrlabs.aska.alwaysbesearchin.cfg.
  • The Thunderstore package is named Always_Be_Searchin, shown as "Always Be Searchin".

0.1.0

  • First release.
  • Gatherable items near the player always glow softly.
  • Pressing Z still gives the game's full Resource Finder pulse; the soft glow returns as it fades.
  • Glow strength follows the game's day and night: settings for day strength (default 0.17), night strength (default 0.08), radius and color (default yellow, #FFFF33).
  • Villagers, players and live creatures, and what they carry, can be kept out of the glow, including during Z.
  • Items stored in or on buildings (storage, cooking pots, racks) can also be kept out of the glow (ExcludeStructures, default on).
  • Plants (ferns, bushes, grass and similar) glow much brighter than rocks, so a plant multiplier (PlantStrength, default 0.5, for the types in PlantTypes) turns them down, including during Z. Types in BoostTypes (default Flax), which are hard to see, are instead multiplied by BoostStrength (default 3) and never dimmed.