Ironforge
Ironforge and Dun Morogh. Exported from World of Warcraft. (Map has been modified and is no longer a 1:1 export)
By Dipi11
CHANGELOG
4.1.0
- Added dwarven barracks to Ironforge Airfield.
- Added teleporter to airfield.
- Story updates.
- Tweaks.
4.0.1
- Hotfix.
4.0.0
- Renamed scene/portal name to be the zone name instead of the cities' name.
- Added occlusion culling for improved performance.
- Added two teleporters at spawn.
- Finished adding collision to the edges of the map.
- Started adding doors to buildings.
- Updated icon.
- Edits and tweaks.
3.1.0
- Story updates.
- Updated description.
3.0.0
- Story updates.
- Moved spawn to city entrance.
- Added minimap. (I swore I already added it but guess not lol)
- Updated skybox.
- Started Adding edge of the map collision.
- Optimizations.
2.1.2
- Bugfixes.
2.1.1
- Gave more trees LOD.
- Added 871 new trees. (Their model was missing for some reason?)
- Added more campfires.
2.1.0
- Added clouds and more detail to the skybox. Enjoy the even better view! :D
- Adjusted fog colors, because clouds.
- Added fire to (most) torches and campfires.
- Tweaks and optimizations.
2.0.0
- Added 3D Skybox for awesome mountain views. It effectively adds LOD for huge draw distance.
- Removed steam/spider tanks as well as guns for easier suspension of disbelief.
- More tweaks.
1.1.0
- Added lights.
- Added music and ambience.
- Added water and lava.
- Added map regions.
- Replaced Deeprun Tram with a tunnel to the Ironforge Airfield.
- Tweaks.
1.0.0
- Initial release