MultiplayerSpeedrun
Real-time speedrunning gamemodes, leaderboard, and timer tracking built on top of MultiplayerAPI.
| Last updated | a day ago |
| Total downloads | 17 |
| Total rating | 1 |
| Categories | Mods AI Generated |
| Dependency string | BalatroMultiplayer-MultiplayerSpeedrun-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BalatroMultiplayer-MultiplayerAPI
Multiplayer library and API for Balatro. Bundles the OpenSSL runtime (libssl/libcrypto) MQTT networking needs, so it works standalone without the BET launcher.
Preferred version: 0.1.1README
Multiplayer Speedrunning
A Balatro mod that lets players compete in real-time speedrun matches. Built on the Balatro Multiplayer API (MultiplayerAPI).
On-screen speedrun timer
During a match an on-screen timer counts up the elapsed run time. If you have the SystemClock mod installed, the timer takes over your existing clock for the duration of the match — using all of your SystemClock styling, position and customization — and reverts to showing the system time when the run ends. SystemClock is optional; without it, a built-in clock is shown instead.
License
This mod is licensed under the GNU General Public License v3.0 (see LICENSE).
The on-screen clock UI in ui/speedrun_timer.lua is a minimal, modified adaptation of the SystemClock mod by Breezebuilder (https://github.com/Breezebuilder/SystemClock), used with permission and under GPL-3.0. Many thanks to Breezebuilder for the great clock UI and for allowing its reuse.
Authors: Virtualized, Bean, ArtifexDigital.