using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using Mirror.Authenticators;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BigPass")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BigPass")]
[assembly: AssemblyTitle("BigPass")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace walkonin
{
[BepInPlugin("bayturtleking.walkonin", "Walk-On-In", "1.0.0")]
public class nopasswordmod : BasePlugin
{
public override void Load()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("bayturtleking.walkonin").PatchAll();
((BasePlugin)this).Log.LogInfo((object)"turtle's awesome walk on in mod loaded. anyone who joins your lobby will no longer need a password.");
}
}
[HarmonyPatch(typeof(HouseAuthenticator), "OnPasswordResponseMessage")]
internal static class stopsayingpasswordsguys
{
[HarmonyPrefix]
private static void prefix(HouseAuthenticator __instance, NetworkConnectionToClient conn, PasswordResponseMessage msg)
{
if (!((Object)(object)__instance == (Object)null))
{
msg.authPassword = __instance.password;
}
}
}
}