SixSevenBrigade-Big_Person_View icon

Big Person View

Walk around and actually see yourself. One key puts the camera behind you, in front of you looking back, or off you entirely so you can fly it wherever you like.

Last updated 2 hours ago
Total downloads 11
Total rating 0 
Categories Mods Tools Misc
Dependency string SixSevenBrigade-Big_Person_View-1.3.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

Big Person View

Walk around and actually see yourself. One key puts the camera behind you, in front of you looking back, or off you entirely so you can fly it wherever you like.

Features

  • Third person — Camera goes over your shoulder, with your whole character drawn: head, body, legs, backpack and belt.
  • Front view — Same key again turns the camera round to look back at you. Good for screenshots of your own face.
  • Free camera — Take the camera off yourself and fly it. WASD moves, mouse aims, and your character stays put while you line up a shot.
  • Nobody else sees any of it — The camera is moved after the game has finished its frame and put back before the next one, so interaction, audio and what other players see are untouched. Safe in co-op.
  • Hide the HUD — One key clears the crosshair and indicators for a clean screenshot. Pause menus still show up.
  • Restyle the HUD — Size, colour, opacity and a hide switch for the crosshair, the backpack indicator and the belt indicator, each on its own.
  • In-game panel — Every setting on one key, applied as you drag it. No editing files to try a camera distance.

Installation

With a mod manager (Gale, r2modman), install this and let it pull BepInEx in. Manually: install BepInEx 6 IL2CPP (win-x64), run the game once so it unpacks, then extract this archive into the Big Walk folder — the one with Big Walk.exe in it — so that ThirdPerson.dll lands in BepInEx/plugins/.

Big Walk is an IL2CPP game, so BepInEx 5 will not work.

On Steam Deck, SteamOS and Linux, BepInEx needs a DLL override to load under Proton. Put this in the game's Launch Options: WINEDLLOVERRIDES="winhttp=n,b" %command%

Controls

  • ] — Cycle first person, behind, front. Gamepad: press both sticks together.
  • ; — Open the settings panel.
  • [ — Hide and show the HUD.
  • \ — Take the camera off yourself and fly it.
  • Home — While flying, bring your character to the camera. This one really moves you, so single player only.
  • PageUp / PageDown — Move the camera further away or closer.
  • Arrow keys — Orbit around yourself. End puts it back.
  • LeftAlt or Middle mouse — Hold to orbit with the mouse instead.
  • WASD, Space, LeftCtrl — Fly the free camera. Hold LeftShift to go fast or Z to creep.

Configuration

Press ; in game, or edit BepInEx/config/deck.bigwalk.thirdperson.cfg.

  • Mode — Which view you start in. Default: FirstPerson.
  • Distance — How far behind you the camera sits, in metres. Default: 2.5.
  • Height — How far above your head it sits. Default: 0.35.
  • Shoulder — Sideways offset, for an over-the-shoulder framing. Default: 0.
  • Collide — Pull the camera in when a wall is behind you. Default: true.
  • ShowBody — Draw your full character in third person. Default: true.
  • ShowGear — Draw your backpack, belt and everything on them. Default: true.
  • HiddenParts — Names of meshes to leave undrawn, comma separated. Default: empty.
  • FreecamKeys — Key that takes the camera. Default: Backslash.
  • Speed — How fast the free camera flies, in metres per second. Default: 6.
  • FreezePlayer — Keep your character still while you fly. Default: true.
  • HudKeys — Key that hides the HUD. Default: LeftBracket.
  • PanelKeys — Key that opens the settings panel. Default: Semicolon.
  • Scale — How much to magnify the panel, for handheld screens. Default: 1.6.

Notes

  • Every key setting takes a comma-separated list, so you can bind several and whichever one your setup delivers will work. Steam eats the function keys on some machines, which is why none are used by default.
  • There is a known mesh in the game that shows up as a green ball near the left wrist in third person. It is a game asset wearing the wrong material, not something this mod does. Put left_hand_mesh in HiddenParts to stop drawing it.
  • Uninstalling is deleting the DLL. Your save is never written to.

Built with BepInEx and HarmonyX. Do what you like with it — fork it, reuse the code, roll it into a pack. Credit appreciated, not required.