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Thedarkspartann-Coastal_Carrack-0.5.4 icon

Coastal Carrack

Adds three large boardable medieval sailing ships that follow a terrain-safe coastal route around Big Walk's island.

Date uploaded a week ago
Version 0.5.4
Download link Thedarkspartann-Coastal_Carrack-0.5.4.zip
Downloads 200
Dependency string Thedarkspartann-Coastal_Carrack-0.5.4

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

Big Walk Coastal Carrack

Adds three large medieval sailing ships that continuously travel around Big Walk's island. The carracks are fully boardable moving platforms with walkable decks, stairs, rails, gangplanks, sails, cabins, and a working train-style throttle.

Features

  • Three carracks spaced evenly around a terrain-validated coastal circuit.
  • Large walkable main deck, forecastle, sterncastle, stairs, rails, and cabin roof.
  • Extended gangplanks on both sides of every ship.
  • Twelve close coastal approach stretches that provide regular boarding opportunities.
  • Genuine train lever model mounted on a solid ship throttle pedestal.
  • Smooth acceleration, long-range course anticipation, and limited rudder speed.
  • Automatic terrain clearance to keep the bow, stern, and sides away from rocks.
  • Route caching after the first terrain scan for faster later launches.

Installation

Install with Thunderstore Mod Manager or r2modman, select your Big Walk profile, and launch the game modded.

For manual installation, install BepInExPack IL2CPP and place BigWalkShipMod.dll in BepInEx/plugins.

Using the throttle

Stand near the helm and aim at the blue train-lever handle:

  • Mouse wheel: adjust speed in 10% steps.
  • Left click or E: increase throttle by 25%.
  • Right click: decrease throttle by 25%.

The fleet starts at 50% throttle. Changing any ship's lever controls the shared fleet speed.

Configuration

Settings are created under charl.bigwalk.coastalcarrack after the first launch:

  • Enable or disable the ships.
  • Maximum helm speed in metres per second.
  • Sea-level position.
  • Diagnostic log key (F10 by default).

Multiplayer

Every player should install the same version. The ships are generated locally rather than spawned as a networked vanilla prefab, so a host-only installation will not make the ship visible or boardable for unmodded clients.

Requirements

CHANGELOG

Changelog

0.5.4

  • Adds three large boardable coastal carracks at equal route intervals.
  • Adds solid walkable decks, upper levels, stairs, rails, cabins, and extended gangplanks.
  • Adds a working train-style throttle with scroll, click, and E controls.
  • Replaces disconnected train-dashboard pieces with a solid throttle pedestal.
  • Adds twelve close coastal approach stretches for more frequent boarding opportunities.
  • Validates the route against live island terrain and caches the safe result.
  • Removes backward and hairpin route samples that could make ships circle briefly.
  • Adds long-range steering anticipation and a seven-degree-per-second rudder limit.
  • Reduces geometry overhead and stabilizes moving-platform behavior.