Xoduk-Big_Night icon

Big Night

This mod ignores time sync so radios + maybe more are broken. Day Cycle Tweaks for Longer Sunrises/Sunsets/Nights

By Xoduk
Last updated 3 months ago
Total downloads 75
Total rating 0 
Categories Mods
Dependency string Xoduk-Big_Night-1.0.3
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

A simple plugin. Most likely horribly made. Ignores vanilla time sync. All players need mod to prevent time from jumping. Adjusts day cycle time: Sunrise: 4 mins, Day: 6 mins, Sunset: 4 mins, Night: 10 mins.

MUSIC RADIOS BROKEN, (Most likely more because time is no longer synced but proximity chat seems to work, idk)

OTHER DEVELOPERS: Please feel free to remake this mod, I have no idea what I'm doing but loved the idea of getting lost at night. They felt too short to get properly lost though. Sunsets/Sunrises were beautiful but days felt normal so I tried to limit them without making them feel absurdly short. It feels wrong to bypass whatever Enviro Server Time Sync is but I couldn't work on it any longer, I was going insane. I can program most things but however I was trying to do this I couldn't even find legible code anywhere. If anyone has any advice lmk. I'd love to get more involved with BepInEx but this was my first time using it and so far I hate it.

Contact Me: https://forms.gle/y9Gpijj9PWY4iihk9