Decompiled source of DayNightSettings v1.0.0

DayNightSettings.dll

Decompiled 5 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using ModSettingsMenu.Api;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("DayNightSettings")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("DayNightSettings")]
[assembly: AssemblyTitle("DayNightSettings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace DayNightSettings
{
	[BepInPlugin("DayNightSettings", "DayNightSettings", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BasePlugin
	{
		internal static ManualLogSource Log;

		public static ConfigEntry<bool> PauseDayNight;

		public static ConfigEntry<float> CurrentTime;

		internal static Harmony? Harmony { get; set; }

		public override void Load()
		{
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Expected O, but got Unknown
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Expected O, but got Unknown
			//IL_0142: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Expected O, but got Unknown
			PauseDayNight = ((BasePlugin)this).Config.Bind<bool>("General", "PauseDayNight", false, "Pause the Day/Night cycle");
			PauseDayNight.Value = false;
			PauseDayNight.SettingChanged += delegate
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Invalid comparison between Unknown and I4
				if ((int)NetworkManager.singleton.mode == 3)
				{
					if (PauseDayNight.Value)
					{
						SkyManager.SetFixedTime();
					}
					else
					{
						SkyManager.ClearFixedTime();
					}
				}
			};
			CurrentTime = ((BasePlugin)this).Config.Bind<float>("General", "CurrentTime", 10f, new ConfigDescription("Current in game time", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 24f), Array.Empty<object>()));
			CurrentTime.Value = 10f;
			CurrentTime.SettingChanged += delegate
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Invalid comparison between Unknown and I4
				if ((int)NetworkManager.singleton.mode == 3)
				{
					SkyManager.SetFixedTime(CurrentTime.Value);
				}
			};
			ModSettingsRegistry.Register("DayNightSettings", new ModSettingsModOptions
			{
				Name = "Day Night Settings",
				Description = "Settings for Day/Night in Big WalkOnly works for the host",
				Author = "Yorimor",
				Version = "1.0.0",
				ThunderstoreTeam = "Yorimor",
				ThunderstoreModName = "DayNightSettings"
			});
			Patch();
			Log = ((BasePlugin)this).Log;
			ManualLogSource log = Log;
			bool flag = default(bool);
			BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
			if (flag)
			{
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
				((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("DayNightSettings");
				((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!");
			}
			log.LogInfo(val);
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("DayNightSettings");
			}
			Harmony.PatchAll();
		}

		internal static void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "DayNightSettings";

		public const string PLUGIN_NAME = "DayNightSettings";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace DayNightSettings.Patches
{
	[HarmonyPatch(typeof(SkyManager))]
	public class GameNetPatches
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void PatchUpdate(SkyManager __instance)
		{
			Plugin.CurrentTime.Value = Mathf.Round(SkyManager.GetCurrentTime() * 10f) * 0.1f;
		}

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		public static void PatchAwake(SkyManager __instance)
		{
			Plugin.PauseDayNight.Value = false;
			Plugin.CurrentTime.Value = Mathf.Round(SkyManager.GetCurrentTime() * 10f) * 0.1f;
		}
	}
}