BigTypingoftheHive
Bee-themed Typing of the Dead horror gameplay
| Last updated | a day ago |
| Total downloads | 32 |
| Total rating | 1 |
| Categories | Mods |
| Dependency string | gogogadgetjustice-BigTypingoftheHive-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.755README
Big Typing of the Hive
Welcome to a visceral, heart-pounding nightmare that tests the absolute limits of human endurance and psychological fortitude.
From the darkness arises amorphous, pulsating, yellow-and-black cosmic horrors.
They do not know fear. They do not know mercy. They only know that according to all known laws of aviation, there is no way a bee should be able to fly.
Your only defense? Your keyboard. Type for your life, or be overran by the jazz-loving swarm.
Yep. Typing of the Dead meets Bee Movie in Big Walk. True horror.
But how?
Pressing the "-" key to start the tying mode and turn the world to night.
Press + to spawn a zombee creature somewhere nearby with a text prompt.
Your goal is to type out the prompt perfectly to make the zombee vanish. A new zombee immediately replaces its fallen brethern with the next chronological line of the Bee Movie script.
A gauntlet of existential dread awaits you in a relentless, line by line recitation of cinema's greatest tale of a litigious Apis mellifera finding romance with a human florist.
Every additional press of + adds another zombee with another line of dialog. It can get crowded fast. Look for the yellow first letter in the swarm of white text to tell which phrase you must type next.
The long yogurt night does not end until the entire script is complete.
Let the dark ritual commence.
But why?
gestures vaguely around room, shrugs this is clearly a cry for help.
But I do want a typing game but I don't want to type the Bee Movie.
As you shouldn't.
Fortunately, I included ten alternative json packages in the json folder. [ Aesop's Fables, Little Women, Frederick Douglas, Tale of Two Cities, War and Peace, John Locke, Voltaire's Candide, totd original's wordlist, and some more bad meme references.] [Shoutout to Project Gutenberg]
You can even make your own phrases.json of whatever text you like. I even included a tool to make this quicker.
- Get a txt file together of your source.
- Open up phrase-maker.html included in the mod's folder.
- Put your txt file as input.
- Set the minimum and maximum number of words per phrase. Hit convert. It'll go to your download folder.
- Option A: You can either name your file phrases.json and replace the default cursed script.
- Option B: Edit PhraseBankFile in the config file to point to yourfilename.json and keep the original around for later.
- Start the game, press - and then +. If the first prompt is about brains or the laws of aviation, you'll have to doublecheck your work.
But I hate the buzzing and keyboard sounds
Stop by gogogadgetjustice.typingofthehive.cfg in the config folder.
You can turn off SFX, put in your own sound files, alter the volumes, and more.
--
But if I don't press + , it's basically eternal night?
Until you finish what you have started and eliminate all the zombees by typing the entire script.
Feel free to try to beat the actual game entirely in the dark. Edit NightTargetHour in the config file for eternal sunset even.
Controls
| Key / Input | Action |
|---|---|
| - | Game Start |
| + | Each + add another bee with another line of dialog |
| A - Z | letters of the alphabet |
| spacebar | (space) |
| punctuation marks | (you get the idea) |
| F9 | Reset |
You might want to change your default jump button unless you enjoy a lot of hopping.
Alternate Mod Titles
- Big Typing of the Dead: Barry B. Benson Edition
- Mario Teaches Bee Perjury
- Mavis Beecon’s Unpaid Court Stenographer Simulator
- Vanessa's Choice
Config options
gogogadgetjustice.typingofthehive.cfg in the Bepinex config folder.
| Config Option | Default Value | Description |
|---|---|---|
| EnableSfx | true | Enables or disables sound effects. |
| KeySoundFolder | key | Folder path for key press sound effects. |
| SpaceSoundFolder | space | Folder path for spacebar sound effects. |
| BuzzSoundFolder | buzz | Folder path for zombee buzzing sound effects. |
| BuzzIntervalMin | 1.5 | Minimum seconds between buzzes per zombee. |
| BuzzIntervalMax | 4 | Maximum seconds between buzzes per zombee. |
| BuzzMinDistance | 2 | Distance (meters) within which a zombee's buzz plays at full volume. |
| BuzzMaxDistance | 20 | Distance (meters) beyond which a zombee's buzz is inaudible. Should comfortably cover SurroundRadiusMax. |
| BuzzVolume | 0.8 | Per-zombee buzz volume (0-1). Lower this if a full horde gets too loud. |
| ActivationKey | Minus | Key bind to activate the mod/script. |
| SpawnKey | KeypadPlus | Key bind to manually spawn a zombee. |
| NightUntilScriptComplete | true | Holds the night setting until the current phrase script is completed. |
| NightTargetHour | 0 | The hour (0-24) to fast-forward to and hold. 0 = midnight. |
| NightTransitionSeconds | 2.5 | Seconds to smoothly fast-forward into (and, later, back out of) night. |
| CyclesBeforeDawn | 1 | How many full passes through the phrase script are required before daylight is restored. |
| HardResetKey | F9 | Instantly clears every zombee, stops ambient sound, restores the sky, and restarts the phrase script. |
| AutoResetOnSceneLoad | true | Automatically runs a hard reset whenever a new scene loads so nothing carries over. |
| SpawnDistanceMin | 8 | Nearest distance (meters) a new zombee can spawn from the player at a random compass direction. |
| SpawnDistanceMax | 14 | Farthest distance (meters) a new zombee can spawn from the player. |
| zombeeSpeed | 2.5 | zombee movement speed. |
| Maxzombees | 30 | Max active zombees allowed at one time. |
| SurroundRadiusMin | 3.5 | Nearest distance (meters) zombees circle at while waiting. Bigger = easier to read their phrase. |
| SurroundRadiusMax | 6 | Farthest distance (meters) zombees circle at while waiting. |
| EnableTypingMode | true | If true, each zombee carries a phrase you must type to kill it (Typing of the Dead style). Otherwise you have a posse. |
| PhraseBankFile | phrases.json | Name of the JSON phrase bank file, expected to sit next to this plugin's DLL. |
| RandomMode | false | false = walk down phrase file in order; true = shuffled, guaranteed no repeats until all used once. |
| LabelHeightOffset | 0.55 | How far above the zombee's head (in meters) the floating phrase label sits. |
| LabelFontSize | 42 | Font size for the floating typing label. |
| AutoRespawnOnKill | true | If true, typing out a zombee immediately spawns a fresh one so the horde never runs dry. |
To Do, Maybe
- Optimize, optimize, optimize.
- Maybe set a gradual ramp up of the total number of zombees instead of allowing player control.
- Multi-player mode [ What if only some players can see the phrase and have to tell the typist? Keep quoting and nobody explodes.]
- Repercussions? Stakes other than mild annoyance? A popup playing a clip of the movie if they touch you?
- I resisted adding sounds from the bee movie game. I fear it may not bee long until I succumb.
Digital Tip Jar
Whether or not you wear Ralph Lauren sweaters with no pants, consider supporting on Ko-fi. Funds will be used to improve multiplayer testing.
License
[Movie Script courtesy this 8 year vintage repo] (https://gist.github.com/henry7720/429604fe4eb16bea0256a4f8f6330746)
The usual CC BY-NC (Attribution-NonCommercial) with a Skiwsgaard non-commercial fishing license addendum. Reach out if you do something cool with this.
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pro-tip: if you're 38, don't date high schoolers. creepy.