using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Stay Awake While Talking")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Go Go Gadget Alert Conversation")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0")]
[assembly: AssemblyProduct("Stay Awake While Talking")]
[assembly: AssemblyTitle("Stay Awake While Talking")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SleepToggle
{
[BepInPlugin("com.gogogoadgetjustice.bigwalk.sleeptoggle", "Sleep Toggle", "1.0.0")]
public class SleepTogglePlugin : BasePlugin
{
public const string PluginGuid = "com.gogogoadgetjustice.bigwalk.sleeptoggle";
public const string PluginName = "Sleep Toggle";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Log;
internal static ConfigEntry<KeyCode> NeverSleepKey;
internal static ConfigEntry<KeyCode> ForceSleepKey;
internal static bool NeverSleepOn;
internal static bool ForceSleepOn;
public override void Load()
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
Log = ((BasePlugin)this).Log;
NeverSleepKey = ((BasePlugin)this).Config.Bind<KeyCode>("General", "NeverSleepKey", (KeyCode)308, "Toggles 'never fall asleep' for the local player.");
ForceSleepKey = ((BasePlugin)this).Config.Bind<KeyCode>("General", "ForceSleepKey", (KeyCode)122, "Toggles 'force sleep now' for the local player. Overrides NeverSleepKey while on.");
Harmony val = new Harmony("com.gogogoadgetjustice.bigwalk.sleeptoggle");
val.PatchAll(typeof(SleepTogglePlugin).Assembly);
ManualLogSource log = Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val2 = new BepInExInfoLogInterpolatedStringHandler(44, 2, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>("Sleep Toggle");
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" v");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>("1.0.0");
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" loaded. Q = never sleep, Z = force sleep.");
}
log.LogInfo(val2);
}
}
[HarmonyPatch(typeof(PlayerSleeper), "Update")]
internal static class PlayerSleeper_Update_Patch
{
[HarmonyPostfix]
private static void Postfix(PlayerSleeper __instance)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Expected O, but got Unknown
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Expected O, but got Unknown
PlayerCharacter playerCharacter = __instance.playerCharacter;
if ((Object)(object)playerCharacter == (Object)null || !((NetworkBehaviour)playerCharacter).isLocalPlayer)
{
return;
}
bool flag = default(bool);
if (Input.GetKeyDown(SleepTogglePlugin.NeverSleepKey.Value))
{
SleepTogglePlugin.NeverSleepOn = !SleepTogglePlugin.NeverSleepOn;
ManualLogSource log = SleepTogglePlugin.Log;
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(13, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Never-sleep: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(SleepTogglePlugin.NeverSleepOn ? "ON" : "off");
}
log.LogInfo(val);
}
if (Input.GetKeyDown(SleepTogglePlugin.ForceSleepKey.Value))
{
SleepTogglePlugin.ForceSleepOn = !SleepTogglePlugin.ForceSleepOn;
ManualLogSource log2 = SleepTogglePlugin.Log;
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(13, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Force-sleep: ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(SleepTogglePlugin.ForceSleepOn ? "ON" : "off");
}
log2.LogInfo(val);
}
if (SleepTogglePlugin.ForceSleepOn)
{
__instance.forceSleeping = true;
__instance.preventSleeping = false;
}
else
{
__instance.forceSleeping = false;
__instance.preventSleeping = SleepTogglePlugin.NeverSleepOn;
}
}
}
}