Core
Shared plumbing for the smolMods family: adds the sMods settings category and the row API the other smolMods plugins register into. On its own it changes nothing - install a feature mod alongside it.
By gugger
| Last updated | 3 hours ago |
| Total downloads | 39 |
| Total rating | 0 |
| Categories | Mods Libraries |
| Dependency string | gugger-Core-1.0.2 |
| Dependants | 4 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.755README
smolMods Core
The shared base for the smolMods family of Big Walk mods. It adds an sMods category to the game's own Settings menu and provides the row / panel / HUD-tint / side-channel plumbing the feature mods plug into.
On its own it changes nothing — with no feature mod installed, no category is even injected. Install one or more of:
- ShareChangedEyeState — pick an eye state and share it with modded friends
- ColorSelf — head / torso / legs colours, remembered between walks
- DarkMenus — dark paper menus + dark HUD icons
- smolMods (the bundle) — all of the above plus the crosshair options
Mod managers install this automatically as a dependency; you never need to grab it by hand.
For mod authors
Reference smolMods.Core.dll and register rows from your Load():
ModSettingsApi.AddArrayRow(RowOrders.ThirdParty, "My toggle", "settings_mod_myToggle",
0, new[]{0,1}, v => v==1 ? "On" : "Off", v => Apply(v));
Upgrading from BigMods / BigDarkMenus: delete BigMods.dll and BigDarkMenus.dll
from BepInEx/plugins — the old and new plugins must not run together.