using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BTD_Mod_Helper;
using BTD_Mod_Helper.Api;
using BTD_Mod_Helper.Api.Bloons;
using BTD_Mod_Helper.Api.Display;
using BTD_Mod_Helper.Extensions;
using Il2CppAssets.Scripts.Models.Bloons;
using Il2CppAssets.Scripts.Models.Bloons.Behaviors;
using Il2CppAssets.Scripts.Models.GenericBehaviors;
using Il2CppAssets.Scripts.Unity.Display;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using MelonLoader;
using Microsoft.CodeAnalysis;
using Old2dMoabs;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(global::Old2dMoabs.Old2dMoabs), "LegacyMoabs", "1.0.0", "GitHubUsername", null)]
[assembly: MelonGame("Ninja Kiwi", "BloonsTD6")]
[assembly: MelonGame("Ninja Kiwi", "BloonsTD6-Epic")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("Old2dMoabs")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Old2dMoabs")]
[assembly: AssemblyTitle("Old2dMoabs")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Old2dMoabs
{
public class ReplaceMoab : ModVanillaBloon
{
public override string BloonId => "Moab";
public override bool MatchBaseId => true;
public override void Apply(BloonModel model)
{
OldMoabDisplay instance = ModContent.GetInstance<OldMoabDisplay>();
((ModDisplay)instance).Apply(model);
foreach (DamageStateModel item in (Il2CppArrayBase<DamageStateModel>)(object)model.damageDisplayStates)
{
item.displayPath = ((ModDisplay)instance).GetDisplayModel().display;
}
}
}
public class ReplaceBfb : ModVanillaBloon
{
public override string BloonId => "Bfb";
public override bool MatchBaseId => true;
public override void Apply(BloonModel model)
{
OldBfbDisplay instance = ModContent.GetInstance<OldBfbDisplay>();
((ModDisplay)instance).Apply(model);
foreach (DamageStateModel item in (Il2CppArrayBase<DamageStateModel>)(object)model.damageDisplayStates)
{
item.displayPath = ((ModDisplay)instance).GetDisplayModel().display;
}
}
}
public class ReplaceZomg : ModVanillaBloon
{
public override string BloonId => "Zomg";
public override bool MatchBaseId => true;
public override void Apply(BloonModel model)
{
OldZomgDisplay instance = ModContent.GetInstance<OldZomgDisplay>();
((ModDisplay)instance).Apply(model);
foreach (DamageStateModel item in (Il2CppArrayBase<DamageStateModel>)(object)model.damageDisplayStates)
{
item.displayPath = ((ModDisplay)instance).GetDisplayModel().display;
}
}
}
public class ReplaceDdt : ModVanillaBloon
{
public override string BloonId => "Ddt";
public override bool MatchBaseId => true;
public override void Apply(BloonModel model)
{
OldDdtDisplay instance = ModContent.GetInstance<OldDdtDisplay>();
((ModDisplay)instance).Apply(model);
foreach (DamageStateModel item in (Il2CppArrayBase<DamageStateModel>)(object)model.damageDisplayStates)
{
item.displayPath = ((ModDisplay)instance).GetDisplayModel().display;
}
}
}
public class ReplaceBad : ModVanillaBloon
{
public override string BloonId => "Bad";
public override bool MatchBaseId => true;
public override void Apply(BloonModel model)
{
OldBadDisplay instance = ModContent.GetInstance<OldBadDisplay>();
((ModDisplay)instance).Apply(model);
foreach (DamageStateModel item in (Il2CppArrayBase<DamageStateModel>)(object)model.damageDisplayStates)
{
item.displayPath = ((ModDisplay)instance).GetDisplayModel().display;
}
}
}
public abstract class Old2dDisplayBase : ModDisplay2D
{
public override string BaseDisplay => "9d3c0064c3ace7448bf8fefa4a97a70f";
public override DisplayCategory DisplayCategory => (DisplayCategory)2;
public override float Scale => 1f;
public override void ModifyDisplayNode(UnityDisplayNode node)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
((ModDisplay2D)this).ModifyDisplayNode(node);
SpriteRenderer renderer = UnityDisplayNodeExt.GetRenderer<SpriteRenderer>(node, true);
((Component)renderer).transform.localRotation = ((Component)renderer).transform.localRotation * Quaternion.Euler(0f, 0f, 90f);
}
}
public class OldMoabDisplay : Old2dDisplayBase
{
protected override string TextureName => "MOAB";
}
public class OldBfbDisplay : Old2dDisplayBase
{
protected override string TextureName => "BFB";
}
public class OldZomgDisplay : Old2dDisplayBase
{
protected override string TextureName => "ZOMG";
}
public class OldDdtDisplay : Old2dDisplayBase
{
protected override string TextureName => "DDT";
}
public class OldBadDisplay : Old2dDisplayBase
{
protected override string TextureName => "BAD";
}
public static class ModHelperData
{
public const string WorksOnVersion = "56.0";
public const string Version = "1.0.0";
public const string Name = "LegacyMoabs";
public const string Description = "Replace 3D moabs to 2D version from version 8.0 !";
public const string RepoOwner = "GitHubUsername";
public const string RepoName = "Old2dMoabs";
}
public class Old2dMoabs : BloonsTD6Mod
{
public override void OnApplicationStart()
{
ModHelper.Msg<Old2dMoabs>((object)"Old2dMoabs loaded!");
}
}
}