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AscendedUpgrades

Adds special Ascended Upgrades that you can use to infinitely upgrade towers.

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

1.2.3 - 2026-08-06

  • Fixed for BTD6 v56

1.2.2 - 2025-12-03

  • Recompiled for v52

1.2.1 - 2025-08-31

  • Fixed an issue with Ascended Upgrades sometimes costing too much money
  • Fixed an issue with Ascended Upgrades not always appearing visually purchasable when they should be

1.2.0 - 2025-08-30

  • Internal rework for the upgrade checking to be more compatible with other mods that affect upgrading like Paths++ and Ultimate Crosspathing with <15 upgrades allowed
    • As a byproduct, Tier 4 towers can receive Ascended Upgrades if you have the Tier 5 for their highest path already
    • This also involved removing the Shared Tower Scaling setting, but I don't think anyone was actually using that lol
  • Ascended Upgrades now work with Useful Utilities' Copy/Paste Towers, though for the Tier 5s you will need Unlimited 5th Tiers+

1.1.6 - 2025-08-27

  • Fixed for v50

1.1.5 - 2025-06-19

  • Fixed for v49

1.1.4 - 2025-03-02

  • Fixed for v47

1.1.3 - 2024-12-14

  • Fixed for v46

1.1.2 - 2024-10-09

  • Fixed for v45.0
  • Switched the Show Upgrade Pips checkbox setting to a Max Upgrade Pips slider setting

1.1.1 - 2024-04-08

  • Fixed for v42.0

1.1.0 - 2023-12-06

  • Fixed for v40.0
  • Reworked the way Ascended Upgrades internally stack, which means:
    • No more lag from purchasing upgrades / selecting towers
    • Upgrade effects now stack additively instead of multiplicatively by default
      • I made this change because otherwise the power scaling far outpaces the cost and can trivialize freeplay
      • The old behavior can be restored by enabling the "Op Multiplicative Scaling" mod option
      • Changed the default Upgrade Cost Increase setting from $1000 to $500 now that it scales less
  • Upgrades now have additional effects for the non damaging effects of towers
    • Ascended Strength also increases the value of cash generation effects and improves damage buffs given by the tower
    • Ascended Speed also increases production speed (bananas/crates per turn) and improves attack speed buffs given by the tower
    • Ascended Force also increases capacity of banks/traps and improves range/pierce buffs given by the tower

1.0.6 - 2023-10-14

  • Fixed for BTD6 v39.0

1.0.5 - 2023-08-06

  • Fixed for BTD6 v38.1

1.0.4 - 2023-06-07

  • Fixed for BTD6 v37.0

1.0.3 - 2023-05-11

  • Compatibility improvements with Paths++

1.0.2 - 2023-03-02

  • Fixed issue with upgrades not applying properly when you were low on cash (capitalism moment)
  • Made the custom upgrade button texture more consistent
    • Now just uses the standard grayed out texture when you don't have enough money

1.0.1 - 2023-01-24

  • Fixed crash with placing Heroes

1.0.0 - 2022-12-30

  • Initial Release