PowersInShop
Adds many of the Monkey Money Powers to the in-game shop for purchase with normal currency.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
3.1.1 - 2026-06-03
- Updated for BTD6 v55
3.1.0 - 2026-04-09
- Minor fix for v54
- Added Hype Boost Monkey and Tech Bot Prime to Shop
- Standard rules apply for needing to have already unlocked the real Powers Pro in order to use
3.0.5 - 2025-12-03
- Minor fix for v52
3.0.4 - 2025-09-26
- Fixed Energising Totem and Super Monkey Beacon recharge buttons for v50.2
- Fixed some interactions with Copy/Pasting Powers Pro purchased from the shop
3.0.3 - 2025-08-31
- Fixed the Allow in Chimps settings
- Fixed a potential error when the internal Chimps mutator would modify the game model
3.0.2 - 2025-08-30
- Fixed a console error that occasionally showed up about mutators
3.0.1 - 2025-08-29
- Fixed issue with the Beacon Recharge Button not always showing
- Updated support for Ultimate Crosspathing
3.0.0 - 2025-08-29
- Added Powers Pro to Shop
- Banana Farmer Pro ($1000)
- Super Monkey Beacon ($4000)
- You still have to unlock Powers Pro and their upgrades normally to be able to buy them from the shop
- Some power default costs have been changed to reflect the costs established for the powers within Rogue Legends /
changes the powers have received
- Pontoon -> $450
- Portable Lake -> $500
- Tech Bot -> $375
- Glue Trap -> $500
- Camo Trap -> $600
- Moab Mine -> $2000 (Pierce still modified to 1 by default)
- Added the Cave Monkey to the shop, with a cost of $750
- Implemented most of the remaining powers, but due to the inherit imbalance of having them in the shop, they are all
disabled by default via having their costs set to -1 in settings. To use them in game you will need to change this to
whatever you deem is an appropriate cost.
- Super Monkey Storm
- Monkey Boost
- Thrive
- Time Stop
2.1.11 - 2025-08-27
- Fixed for BTD6 v50, shop versions of the new pro powers will be added in a subsequent update
2.1.10 - 2025-06-18
- Fixed for BTD6 v49
2.1.9 - 2025-02-04
- Fixed for BTD6 v47
- Fixed bug where Moneky Knowledge wouldn't properly apply to some power towers
2.1.8 - 2024-12-14
- Fixed placement logic for track powers to let them be properly placed on the new map
2.1.7 - 2024-12-12
- Fixed for BTD6 v46
2.1.6 - 2024-10-09
- Fixed for BTD6 v45
2.1.5 - 2024-08-25
- Changing Power Tower costs no longer requires a Restart to take effect
- Modes like Odysseys which limit your power inventory now also apply to powers in shop
- Power Towers will no longer be part of Monkey Teams
2.1.4 - 2024-06-19
- Tech Bot tower can no longer target itself and cause crashes
2.1.3 - 2024-05-29
- Fixed for BTD6 v43
2.1.2 - 2024-04-08
- Fixed for BTD6 v42
2.1.1 - 2024-02-07
- Fixed for BTD6 v41
2.1.0 - 2023-10-14
- Fixed for BTD6 v39
- Added options for applying power skins to powers in shop
- Added option to override normal Power Hotkeys to use for the powers in shop
- Fixed Monkey Knowledge not applying properly to powers in shop
- Fixed bugs with Energising Totem UI
- Benjamin's Biohack now ignores the powers in shop towers
2.0.6 - 2023-04-04
- Fixed for BTD6 v36.0
2.0.5 - 2022-12-27
- Updated for Melon Loader 0.6.0
Due to v34 breakage, Power Towers won't be back to appearing in the Monkeys Screen until a later date
2.0.4 - 2022-10-20
- Fixed for BTD6 v33.0
2.0.3 - 2022-08-08
- Fixed for BTD6 v32.0
2.0.2 - 2022-07-24
- Update for Mod Helper 3.0 alpha