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TornadoWizards

A mod making use of PathsPlusPlus to add an additional upgrade path for Wizards. The 5 new upgrades give them back lightning and tornado themed abilities they had in previous games that were instead shifted to Druids in BTD6.

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

1.0.5 - 2026-07-02

  • Added more crosspathing interactions:
    • Arcane Mastery increases lightning damage
    • Arcane Spike adds bonus MOAB-class lightning damage
    • Archmage further improves lightning damage, MOAB-class damage, pierce, and attack rate
    • Dragon's Breath greatly increases the lightning attack rate
    • Summon Phoenix and Wizard Lord Phoenix increase lightning damage and give Phoenix summons their own lightning attacks
    • (Already Worked) Necromancer and Prince of Darkness increase lightning damage based on Graveyard value
  • Fixed an issue with applying to 5/5/5/2 Wizards from Ultimate Crosspathing + Mini Crosspaths

1.0.4 - 2026-05-06

  • Fixed for BTD6 v45
  • Added a Mod Option for using Ball Lighting as the 4th path upgrade instead of the custom Electric Overload

1.0.3 - 2024-10-09

  • Fixed for BTD6 v45
  • Added a Mod Option for using Ball Lighting as the 4th path upgrade instead of the custom Electric Overload

1.0.2 - 2024-05-01

  • Fixed for BTD6 v42

1.0.1 - 2023-06-07

  • Fixed for BTD6 v37.0

1.0.0 - 2023-05-09

Initial Release