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BluePrinceArchipelagoBepInEx

The Blue Prince Implementation for the mult-game randomizer Archipelago

CHANGELOG

v0.1.5

  • Fixed the most of the draft restrictiveness bugs. (mainly found floorplans and freezer not showing up properly)
  • Fixed EOD trap not working in a lot of cases
  • Fixed some of the visual oddities with some of the items (notably upgrade disks)
  • Fixed cabinet key pickups not properly sending checks
  • Fixed the shelter item not receiving properly
  • Fixed a lot of the permanent unlock checks not sending properly under when the item was received before the puzzle was solved.
  • Fixed an issue that was preventing the highest known trunk count from properly carrying over in Asyncs.
  • Fixed an issue where Servant's Quarters wasn't considered a Bedroom for Bedroom DeathLink settings
  • Fixed the Room Add Command
  • Fixed Microchip Pickup check not sending issues (Still need to fix the AP swirlies not showing up.)
  • Probably some other minor bugfixes that I forgot to document.

v0.1.4

  • Fixed an off deathlink message.

v0.1.3

  • Bugfix for a value that was unexpectly null

v0.1.2

  • Added a button in the connection UI to Reset Session Data via UI instead of Typing the /ResetData command
  • Fixed the majority, if not all of the draft issues relating rooms appearing when they shouldn't
  • Removed the Force command temporarily until a new version can be implemented.
  • Fixed the Console output of the ResetData Command.

v0.1.1

  • Removed VMode day8+ fix for HLC since that is now handled by the game itself.
  • Minor Drafting fix that should fix some, but not all of the weird drafting issues.
  • Fixed certain deathlink messages not properly including the player name.
  • Fixed trunk updates not properly handling upgraded rooms.
  • Potential Fix for Shelter item not receiving.
  • Potential Fixes for certain Permanent Upgrades not sending unlock checks.
  • Potential Fixes for AP swirlies not being removed from certain items that had models that persist across days.

v0.1.0

Initial version. Accidentally set Semantic version wrong, lol.