Decompiled source of No Destructible Fragments v1.0.0

NoDestructibleFragments.dll

Decompiled 2 days ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Marrow;
using MelonLoader;
using NoDestructibleFragments;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(FragRemover), "No Destructible Fragments", "1.0.0", "AMOAM", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("NoDestructibleFragments")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoDestructibleFragments")]
[assembly: AssemblyTitle("NoDestructibleFragments")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoDestructibleFragments;

public class FragRemover : MelonMod
{
	private float removeInterval = 0f;

	public override void OnFixedUpdate()
	{
		removeInterval = Mathf.Max(0f, removeInterval - Time.fixedUnscaledDeltaTime);
		if (!(removeInterval <= 0f))
		{
			return;
		}
		removeInterval = 1f;
		foreach (ObjectDestructible item in Object.FindObjectsOfType<ObjectDestructible>())
		{
			item.CustomFragmentObjects = new Il2CppReferenceArray<GameObject>(0L);
			item.spawnFragments = new Il2CppReferenceArray<SpawnFragmentArray>(0L);
		}
	}
}