Decompiled source of Avatar Locker v2.0.0

Mods/AvatarLocker.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BoneLib;
using BoneLib.BoneMenu;
using Il2CppSLZ.Marrow.Warehouse;
using Il2CppSLZ.VRMK;
using Il2CppSystem;
using MelonLoader;
using MelonLoader.Preferences;
using UnityEngine;
using melon;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Avatar Locker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany(null)]
[assembly: AssemblyProduct("Avatar Locker")]
[assembly: AssemblyCopyright("Created by Bread Soup")]
[assembly: AssemblyTrademark(null)]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("2.0.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: MelonInfo(typeof(Melon), "Avatar Locker", "2.0.0", "Bread Soup", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("2.0.0.0")]
namespace melon;

public static class BuildInfo
{
	public const string Name = "Avatar Locker";

	public const string Author = "Bread Soup";

	public const string Company = null;

	public const string Version = "2.0.0";

	public const string DownloadLink = null;
}
public class Melon : MelonMod
{
	private static FunctionElement CurrentName;

	public static MelonPreferences_Category MelonPrefCategory { get; private set; }

	public static BoolElement BoneMenuEnabledElement { get; private set; }

	public static Page BoneMenuCategory { get; private set; }

	public static MelonPreferences_Entry<bool> MelonPrefEnabled { get; private set; }

	public static MelonPreferences_Entry<string> CurrentBarcode { get; private set; }

	public static bool IsEnabled { get; private set; }

	public static MelonPreferences_Entry<string> CurrentNameValue { get; private set; }

	public override void OnInitializeMelon()
	{
		MelonPrefs();
		CreateBoneMenu();
		CreateCurrentAvatarLockNameThing();
		Hooking.OnLevelLoaded += delegate
		{
			OnSceneAwake();
		};
	}

	public static void MelonPrefs()
	{
		MelonPrefCategory = MelonPreferences.CreateCategory("Avatar Locker");
		MelonPrefEnabled = MelonPrefCategory.CreateEntry<bool>("IsEnabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
		IsEnabled = MelonPrefEnabled.Value;
		CurrentBarcode = MelonPrefCategory.CreateEntry<string>("Currently locked avatar", (string)null, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
		CurrentNameValue = MelonPrefCategory.CreateEntry<string>("Current name of locked avatar", (string)null, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
	}

	public static void CreateBoneMenu()
	{
		//IL_000b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		BoneMenuCategory = Page.Root.CreatePage("Avatar Locker", Color.cyan, 0, true);
		BoneMenuCategory.CreateBool("Mod Toggle", Color.yellow, IsEnabled, (Action<bool>)OnSetEnabled);
		BoneMenuCategory.CreateFunction("Switch lock to current avatar", Color.white, (Action)delegate
		{
			if (!((Object)(object)Player.RigManager == (Object)null) && Player.RigManager._avatarCrate != null && !((Object)(object)Player.Avatar == (Object)null))
			{
				CurrentBarcode.Value = ((ScannableReference)Player.RigManager._avatarCrate).Barcode.ID;
				Avatar avatar = Player.Avatar;
				CurrentNameValue.Value = HelperMethods.GetCleanObjectName(((Object)avatar).name);
				((Element)CurrentName).ElementName = CurrentNameValue.Value;
			}
		});
	}

	private static void OnSceneAwake()
	{
		if (CurrentName != null && CurrentBarcode != null)
		{
			((Element)CurrentName).ElementName = CurrentNameValue.Value;
		}
	}

	public static void CreateCurrentAvatarLockNameThing()
	{
		//IL_000b: Unknown result type (might be due to invalid IL or missing references)
		CurrentName = BoneMenuCategory.CreateFunction("No avatar lock found set one with the button above", Color.white, (Action)delegate
		{
		});
	}

	public static void OnSetEnabled(bool value)
	{
		IsEnabled = value;
		MelonPrefEnabled.Value = value;
		MelonPrefCategory.SaveToFile(false);
	}

	public override void OnPreferencesLoaded()
	{
		IsEnabled = MelonPrefEnabled.Value;
	}

	public override void OnUpdate()
	{
		//IL_0077: Unknown result type (might be due to invalid IL or missing references)
		//IL_0083: Expected O, but got Unknown
		if (IsEnabled && !string.IsNullOrEmpty(CurrentBarcode.Value) && (Object)(object)Player.RigManager != (Object)null && Player.RigManager._avatarCrate != null)
		{
			string iD = ((ScannableReference)Player.RigManager._avatarCrate).Barcode.ID;
			if (iD != CurrentBarcode.Value)
			{
				Player.RigManager.SwapAvatarCrate(new Barcode(CurrentBarcode.Value), false, (Action<bool>)null);
			}
		}
	}
}