using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BoneLib;
using BoneLib.BoneMenu;
using MelonLoader;
using MelonLoader.Preferences;
using RagdollFix;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle(null)]
[assembly: AssemblyDescription(null)]
[assembly: AssemblyCompany(null)]
[assembly: AssemblyProduct("Ragdoll Fix")]
[assembly: AssemblyCopyright("Developed by Bread Soup")]
[assembly: AssemblyTrademark(null)]
[assembly: AssemblyFileVersion("2.0.0")]
[assembly: MelonInfo(typeof(Main), "Ragdoll Fix", "2.0.0", "Bread Soup", null)]
[assembly: MelonColor(0, 0, 0, 0)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("2.0.0.0")]
namespace RagdollFix;
internal class Main : MelonMod
{
internal const string Name = "Ragdoll Fix";
internal const string Description = null;
internal const string Author = "Bread Soup";
internal const string Company = null;
internal const string Version = "2.0.0";
internal const string DownloadLink = null;
private bool _sceneLoaded;
private bool _previousRagdollState;
private bool _currentRagdollState;
public override void OnInitializeMelon()
{
Hooking.OnLevelLoaded += delegate
{
OnSceneAwake();
};
Preferences.MelonPreferencesCreator();
Preferences.BoneMenuCreator();
}
private void OnSceneAwake()
{
_sceneLoaded = true;
_previousRagdollState = Player.PhysicsRig._legsKinematic;
}
public override void OnUpdate()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
if (_sceneLoaded && Preferences.IsEnabled)
{
_currentRagdollState = Player.PhysicsRig._legsKinematic;
if (!_previousRagdollState && _currentRagdollState)
{
Vector3 val = Player.PhysicsRig.feet.transform.position + new Vector3(0f, 0.25f, 0f);
Player.RigManager.Teleport(val, true);
}
}
_previousRagdollState = _currentRagdollState;
}
}
internal static class Preferences
{
private static MelonPreferences_Category MelonPrefCategory { get; set; }
private static MelonPreferences_Entry<bool> MelonPrefEnabled { get; set; }
public static bool IsEnabled { get; private set; }
public static void MelonPreferencesCreator()
{
MelonPrefCategory = MelonPreferences.CreateCategory("Ragdoll Fix");
MelonPrefEnabled = MelonPrefCategory.CreateEntry<bool>("IsEnabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
IsEnabled = MelonPrefEnabled.Value;
}
public static void BoneMenuCreator()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
Page val = Page.Root.CreatePage("Ragdoll Fix", Color.yellow, 0, true);
val.CreateBool("Mod Toggle", Color.yellow, IsEnabled, (Action<bool>)OnSetEnabled);
}
private static void OnSetEnabled(bool value)
{
IsEnabled = value;
MelonPrefEnabled.Value = value;
MelonPrefCategory.SaveToFile(false);
}
}