SpawnLogger
Logs which player spawned which mod item during a Fusion session, viewable in-game via BoneMenu. Built for server moderation.
By Dr_House
CHANGELOG
Changelog
1.1.1
- Shipped build now targets MelonLoader 0.6.6 instead of 0.7.1, for broader compatibility across current MelonLoader installs (an older-built mod is more likely to keep working on a newer loader than the reverse). No functional/feature changes.
1.1.0
- Added "Auto-Clear On Leave" toggle (on by default) that removes a disconnected player's log page and their entries from All Spawns. Saved via MelonPreferences, so it persists across servers and game restarts.
1.0.0
- Initial release: per-player and merged ("All Spawns") logs viewable in BoneMenu.
- Resolves spawned barcodes to their item title where possible.
- Excludes magazines and base-game/SLZ-authored items.
- Holds logging for 5 seconds after each level loads to skip catch-up/world-state spawns.