Eryk-MimicREUPLOADED icon

MimicREUPLOADED

A BONELAB mod that adds adaptive stalking, jumpscare, attack, and non-hostile behavior to existing Doppel bots.

By Eryk
Last updated 4 days ago
Total downloads 722
Total rating 0 
Categories Code Mods AI Generated Mods NPC Misc Utility
Dependency string Eryk-MimicREUPLOADED-0.7.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

gnonme-BoneLib-3.1.3 icon
gnonme-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.1.3
LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3
Rudyhill_team-Doppel-2.0.2 icon
Rudyhill_team-Doppel

An AI buddy or enemy that is a real player body in your avatar. It moves with your recorded moves, learns from you, fights, drives, climbs and takes voice orders (uses your microphone; voice can be turned off in BoneMenu).

Preferred version: 2.0.2

README

Mimic — Reupload Announcement

Mimic is currently being tested for Quest compatibility. Quest users, please wait for confirmation before installing the newer version. More information will be provided once testing is complete.

Mimic has been reuploaded! This reupload includes the latest version and updated features.

Mimic

Made by Goldbody

Mimic is a BONELAB Code Mod that adds configurable behavior to existing Doppel bots. Choose how they behave, tune their movement and aggression, and let Mimic learn from observed player movement.

Features

  • Multiple behavior modes: Adaptive Stalker, Jumpscare, Ruthless Attacker, and Non-Hostile.
  • Organized BoneMenu: Settings are grouped into sub-pages for easier navigation.
  • Quick Profiles: Balanced Stalker, Patient / Less Aggressive, Aggressive Pursuer, Jumpscare Focus, and Non-Hostile Observer.
  • Stalking and movement tuning: Adjust stalking, cover behavior, stalk distance, and rush chance.
  • Combat customization: Toggle attacks and tune attack and jumpscare cooldowns.
  • Self-awareness options: Configure self-aware behavior and visual glitches.
  • Learning and memory: Track observed movement patterns, view learning statistics, and manage movement history separately from encounter history.
  • Pathfinding options (v0.7.0): Custom waypoint planning with configurable route update interval, obstacle clearance, and waypoint arrival distance.
  • Player-position memory (v0.7.0): Mimic can investigate the last observed player position for a configurable period after losing sight of the player.
  • Diagnostics and saving: View encounter counts, inspect the data directory and current settings, refresh bots, and save Mimic's JSON data.
  • Text-to-speech: Optional Windows TTS settings. TTS is separate from the AI and navigation features.

Quest Notice

Quest compatibility for v0.7.0 is currently in testing. You cannot revert to v0.5.0 since it has been removed.

Please report any compatibility issues along with a MelonLoader log.

Data

Mimic stores its own settings and learning data in Userdata/Mimic. The files may include:

  • MimicSettings.json — settings and tuning values
  • MimicLearning.json — learned movement information
  • MimicEncounters.json — encounter statistics and history
  • MimicBrain.json — saved brain data, when used by the installed build

Clearing movement history does not clear encounter history, and clearing encounter history does not clear learned movement data.

Requirements

Mimic requires its listed Thunderstore dependencies, including BoneLib, MelonLoader, and Doppel. Install the required versions shown on the package page.

Notes

  • No microphone controls or recording features are included.
  • Pathfinding behavior can vary depending on the current map, available scene geometry, and bot movement APIs.
  • Quest compatibility for v0.7.0 has not yet been confirmed.