Decompiled source of Particle Accelerator v1.0.0

Mods/ParticleAccelerator.dll

Decompiled a day ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using DisableParticleTextureDownscale;
using HarmonyLib;
using MelonLoader;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Core), "Disable Particle Texture Downscale", "1.0.0", "YourName", null)]
[assembly: MelonGame(null, null)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("ParticleAccelerator")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ParticleAccelerator")]
[assembly: AssemblyTitle("ParticleAccelerator")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace DisableParticleTextureDownscale;

public class Core : MelonMod
{
	public override void OnInitializeMelon()
	{
		ApplyTextureSettings();
		((MelonBase)this).LoggerInstance.Msg("Particle texture downscaling disabled (masterTextureLimit=0, streaming mips off).");
	}

	public override void OnSceneWasLoaded(int buildIndex, string sceneName)
	{
		ApplyTextureSettings();
	}

	private void ApplyTextureSettings()
	{
		QualitySettings.masterTextureLimit = 0;
		QualitySettings.streamingMipmapsActive = false;
	}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public static class ForceFullMipmapPatch
{
	[HarmonyPrefix]
	public static void Prefix(ref int value)
	{
		value = 0;
	}
}