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TroubleInFordTown

Trouble In FordTown — a Unoffical TTT gamemode for BONELAB Fusion. EARLY ACCESS

CHANGELOG

Changelog

1.1.1

  • Soundtrack finally released on music platforms
  • Fixed the root cause of the knife flicker — it no longer flickers at all (it stays reliably invisible to others, and you always see your own)
  • Removed the in-round ambient music — the round is now silent until a side wins, then the victory voiceline and song play

1.1.0

  • Added the Lone Wolf winning theme — it now plays when the Lone Wolf wins
  • The Hypnotist's brainwashing gun now starts charging when you aim it at a dead Innocent's corpse (no trigger needed) and detects the gun reliably
  • The Traitor knife no longer spawns automatically — it's now a Traitor Shop purchase (2 TP) that holsters straight onto you
  • Knife hiding made more robust — re-asserted every frame so it can't be flipped back visible
  • Pistols holster into the hip/pistol holster again instead of the back

1.0.9

  • Loadout weapons now holster in the correct slots again (reverted a holster change that placed them wrong)
  • Knife hiding no longer flickers — it stays reliably invisible to everyone except you (you always see your own, hopefully)

1.0.8

  • Fixed the brainwashing gun not working when the Hypnotist wasn't the host — it now actually revives the Innocent corpse as a Traitor, and the charge is more forgiving so it completes reliably
  • Fixed the loadout sometimes only giving one gun — pistol and primary are now spawned. (Hopefully..)
  • TFT OST Vol. 1 has been submitted to distrokid so the songs from the mod will be on Spotify and such soon. Thank you jinkuchann for making an amazing soundtrack.

1.0.7

  • Fixed the brainwashing gun: the Hypnotist is now actually given the gun
  • The Traitor knife is now hidden while holstered on other players, so you can't be outed as a Traitor by the knife on your body (guns stay visible)
  • Pistols now holster into the pistol holster instead of the wrong slot

1.0.6

  • Fixed the controller vibration bug: corpse ragdolls colliding with the floor no longer buzz everyone's controllers (haptics are disabled on corpses)
  • Fixed Karma: it was capped at the starting value (1000) so gains never showed — the cap is now higher and karma actually goes up
  • Your Karma now displays in the BoneMenu (TFT Settings page)
  • New role: HYPNOTIST (extra Traitor role) — carries a brainwashing gun; aim it at a dead Innocent's corpse for 10 seconds (beam + sound) to revive them as a Traitor
  • Added an "Extra Roles" toggle for the Hypnotist (on by default)

1.0.5

  • Holstered weapons/items are now invisible to other players (you still see your own)
  • Removed the long Jester win voiceline (was still playing as a duplicate) until it's reworked

1.0.4

  • Fixed the Psychopath spawning stuck in a ragdoll — now gets up properly on conversion
  • Jester no longer turns into the Psychopath (and no longer fake-kills someone) when dying to non-player causes like falling out of the map
  • Bigger corpse inspector range — much easier to hover over a body
  • Added an "Extra Roles" host setting to toggle Detective, Jester, Lone Wolf, and Glitch on/off (all on by default)
  • All extra roles now become available at 4+ players
  • Host can toggle the win song on/off ("Win Music" setting); with it off the round ends right after the voiceline
  • Added a local "Mute Win Music" toggle in BoneMenu (TFT Settings)
  • More grab-fix safeguards: hands are released on death and respawn so you can always grab again
  • Spectators now actually spawn next to their dead body (the teleport no longer gets overridden by ragdoll recovery)

1.0.3

  • Role labels above heads are now much bigger and easier to read from a distance
  • Traitors now also see the JESTER label above the Jester's head
  • Psychopath is no longer invincible — has normal health plus ~50% extra, and can actually die
  • Spectators can no longer grab guns or props (no more floating weapons)
  • Spectators now respawn near their own dead body
  • Removed an incorrect Jester win voiceline

1.0.2

  • Added role labels above players' heads: the Detective is shown to everyone, and Traitors see a TRAITOR tag above their fellow Traitors
  • Win songs now play on the Music audio category and win voicelines on the SFX category, so they respect the in-game volume settings
  • Fixed the stuck-grip bug after grabbing a corpse while spectating and respawning

1.0.1

  • Added Team Winning Songs for all teams including: Traitors, Innocents, And Jester
  • Added Team Winning Lines added as well
  • Fixed Corpse Ragdoll System
  • Fixed it so when you grab items with your left hand, the wrist ui goes away temporarily until not grabbing anything again
  • Removed Golden Pistol and Shadow Knife, They will return and be reworked in a future update

1.0.0

  • Initial public release
  • 8 roles: Innocent, Traitor, Detective, Jester, Psychopath, Lone Wolf, Glitch, Spectator
  • Jester trick mechanic: Innocent who kills the Jester also dies and spectates
  • Psychopath second-chance: Jester converts to Psychopath on Innocent kill
  • Glitch role: appears as Traitor to Traitors, secretly wins with Innocents
  • Lone Wolf: 5+ player role, wins by being last alive
  • Ragdoll corpse system: real physics ragdoll at death position with inspector panel (name, role, killer, time since death)
  • Traitor Shop on BoneLib radial menu (Golden Pistol, Shadow Knife, Health Boost)
  • Traitor Points economy (2 TP per round, +1 per correct kill)
  • Spectator ghost mode: invisible, can only talk to other dead players
  • Karma system (host-toggleable) with auto-kick thresholds
  • Roles Info page in BoneLib menu
  • Wrist indicator showing role, round timer, and TP
  • Full PCVR + Quest (EOS) compatibility