using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.Json;
using BoneLib;
using BoneLib.BoneMenu;
using BoneLib.BoneMenu.UI;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Bonelab;
using Il2CppTMPro;
using MelonLoader;
using MelonLoader.Preferences;
using QuestGraphicsSettings;
using Unity.XR.Oculus;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Rendering.Universal;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Core), "QuestGraphicsSettings", "3.0.0", "Jorink", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("QuestGraphicsSettings")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+5a626ac69b786cd219aabcf3540e5d6d37d8e63f")]
[assembly: AssemblyProduct("QuestGraphicsSettings")]
[assembly: AssemblyTitle("QuestGraphicsSettings")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace QuestGraphicsSettings;
public class Core : MelonMod
{
private sealed class GraphicsPreset
{
public float RenderScale { get; set; }
public float RenderDistance { get; set; }
public bool DisableRenderDistanceTweaks { get; set; }
public float LODBias { get; set; }
public int FFRLevel { get; set; }
}
private MelonPreferences_Category category;
private MelonPreferences_Entry<float> RenderScaleEntry;
private MelonPreferences_Entry<float> RenderDistanceEntry;
private MelonPreferences_Entry<bool> DisableRenderDistanceTweaksEntry;
private MelonPreferences_Entry<float> LODBiasEntry;
private MelonPreferences_Entry<int> FFRLevelEntry;
private MelonPreferences_Entry<string> CustomPresetsEntry;
private int ffrLevel;
private Camera playerCamera;
private Camera defaultRenderDistanceCamera;
private bool hasDefaultRenderDistance;
private float defaultRenderDistance;
private float TimerStart;
private bool ApplyNeeded = true;
private Page defaultPage;
private Page presetsPage;
private GameObject pauseMenuButton;
private string customPresetNameInput = string.Empty;
private readonly Dictionary<string, FunctionElement> customPresetElements = new Dictionary<string, FunctionElement>(StringComparer.OrdinalIgnoreCase);
private readonly Dictionary<string, GraphicsPreset> builtInPresets = new Dictionary<string, GraphicsPreset>(StringComparer.OrdinalIgnoreCase)
{
["low"] = new GraphicsPreset
{
RenderScale = 0.8f,
RenderDistance = 60f,
DisableRenderDistanceTweaks = true,
LODBias = 1f,
FFRLevel = 3
},
["medium"] = new GraphicsPreset
{
RenderScale = 1f,
RenderDistance = 120f,
DisableRenderDistanceTweaks = true,
LODBias = 1.25f,
FFRLevel = 3
},
["high"] = new GraphicsPreset
{
RenderScale = 1.5f,
RenderDistance = 200f,
DisableRenderDistanceTweaks = true,
LODBias = 1.5f,
FFRLevel = 3
}
};
private readonly Dictionary<string, GraphicsPreset> customPresets = new Dictionary<string, GraphicsPreset>(StringComparer.OrdinalIgnoreCase);
public override void OnInitializeMelon()
{
((MelonBase)this).OnInitializeMelon();
SetupMelonPreferences();
SetupBoneMenu();
Hooking.OnLevelLoaded += OnLevelLoaded;
Hooking.OnUIRigCreated += SetupPauseMenuButton;
}
public override void OnDeinitializeMelon()
{
((MelonBase)this).OnDeinitializeMelon();
Hooking.OnLevelLoaded -= OnLevelLoaded;
Hooking.OnUIRigCreated -= SetupPauseMenuButton;
}
private void OnLevelLoaded(LevelInfo levelInfo)
{
ApplySettings();
TimerStart = Time.time;
ApplyNeeded = true;
SetupPauseMenuButton();
}
private void SetupBoneMenu()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
defaultPage = Page.Root.CreatePage("Jorink", Color.red, 0, true).CreatePage("QuestGraphicsSettings", Color.red, 0, true);
defaultPage.CreateFloat("Render Scale", Color.yellow, RenderScaleEntry.Value, 0.05f, 0.5f, 2f, (Action<float>)delegate(float a)
{
RenderScaleEntry.Value = a;
SetRenderScale();
});
defaultPage.CreateFloat("LOD Bias", Color.yellow, LODBiasEntry.Value, 0.05f, 0.5f, 2f, (Action<float>)delegate(float a)
{
LODBiasEntry.Value = a;
SetLODBias();
});
defaultPage.CreateInt("FFR Level", Color.green, FFRLevelEntry.Value, 1, 0, 3, (Action<int>)delegate(int a)
{
FFRLevelEntry.Value = a;
SetFFR();
});
defaultPage.CreateFunction("Save Settings", Color.cyan, (Action)delegate
{
MelonPreferences.Save();
});
Page obj = defaultPage.CreatePage("Experimental", Color.yellow, 0, true);
obj.CreateFloat("Render Distance", Color.green, RenderDistanceEntry.Value, 5f, 5f, 300f, (Action<float>)delegate(float a)
{
RenderDistanceEntry.Value = a;
SetRenderDistance();
});
obj.CreateBool("Disable Render Distance Tweaks", Color.cyan, DisableRenderDistanceTweaksEntry.Value, (Action<bool>)delegate(bool a)
{
DisableRenderDistanceTweaksEntry.Value = a;
SetRenderDistance();
});
presetsPage = defaultPage.CreatePage("Presets", Color.magenta, 0, true);
presetsPage.CreateString("Custom Preset Name", Color.white, customPresetNameInput, (Action<string>)delegate(string value)
{
customPresetNameInput = NormalizePresetName(value);
});
presetsPage.CreateFunction("Save Manual Settings As Preset", Color.cyan, (Action)SaveCurrentAsCustomPreset);
presetsPage.CreateFunction("Delete Preset", Color.red, (Action)RemoveCustomPreset);
CreatePresetMenuEntry("low", isBuiltIn: true);
CreatePresetMenuEntry("medium", isBuiltIn: true);
CreatePresetMenuEntry("high", isBuiltIn: true);
foreach (string key in customPresets.Keys)
{
CreatePresetMenuEntry(key, isBuiltIn: false);
}
}
private void SetupPauseMenuButton()
{
if ((Object)(object)pauseMenuButton != (Object)null)
{
return;
}
try
{
TrySetupPauseMenuButton();
}
catch (Exception ex)
{
MelonLogger.Warning("Failed to set up pause menu button: " + ex.Message);
}
}
private void TrySetupPauseMenuButton()
{
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Expected O, but got Unknown
UIRig uIRig = Player.UIRig;
if ((Object)(object)uIRig == (Object)null)
{
return;
}
PreferencesPanelView panelView = uIRig.popUpMenu.preferencesPanelView;
if (!((Object)(object)panelView == (Object)null))
{
Transform val = ((Il2CppArrayBase<GameObject>)(object)panelView.pages)[panelView.defaultPage].transform.Find("grid_Options");
GameObject val2 = Object.Instantiate<GameObject>(((Component)val.Find("button_Control")).gameObject, val, false);
((Object)val2).name = "button_QuestGraphicsSettings";
Transform val3 = val.Find("button_Quit");
if ((Object)(object)val3 != (Object)null)
{
val2.transform.SetSiblingIndex(val3.GetSiblingIndex());
}
Transform obj = val2.transform.Find("text_Control");
TMP_Text val4 = ((obj != null) ? ((Component)obj).GetComponent<TMP_Text>() : null);
if ((Object)(object)val4 != (Object)null)
{
val4.text = "Graphics";
((Object)((Component)val4).gameObject).name = "text_QuestGraphicsSettings";
}
Button component = val2.GetComponent<Button>();
component.onClick = new ButtonClickedEvent();
((UnityEvent)component.onClick).AddListener(UnityAction.op_Implicit((Action)delegate
{
OpenSettingsFromPauseMenu(panelView);
}));
pauseMenuButton = val2;
}
}
private void OpenSettingsFromPauseMenu(PreferencesPanelView panelView)
{
int num = FindGUIMenuPageIndex(panelView);
if (num >= 0)
{
panelView.PAGESELECT(num);
}
Menu.OpenPage(defaultPage);
}
private int FindGUIMenuPageIndex(PreferencesPanelView panelView)
{
GUIMenu instance = GUIMenu.Instance;
GameObject val = ((instance != null) ? ((Component)instance).gameObject : null);
if ((Object)(object)val == (Object)null)
{
return -1;
}
for (int i = 0; i < ((Il2CppArrayBase<GameObject>)(object)panelView.pages).Length; i++)
{
if ((Object)(object)((Il2CppArrayBase<GameObject>)(object)panelView.pages)[i] == (Object)(object)val)
{
return i;
}
}
return -1;
}
private void SetupMelonPreferences()
{
category = MelonPreferences.CreateCategory("QuestGraphicsSettings");
RenderScaleEntry = category.CreateEntry<float>("Render Scale", 1f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
RenderDistanceEntry = category.CreateEntry<float>("Render Distance", 200f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
DisableRenderDistanceTweaksEntry = category.CreateEntry<bool>("Disable Render Distance Tweaks", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
LODBiasEntry = category.CreateEntry<float>("LOD Bias", 1.5f, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
FFRLevelEntry = category.CreateEntry<int>("FFR Level", 3, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
CustomPresetsEntry = category.CreateEntry<string>("Custom Presets", "{}", (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
LoadCustomPresets();
MelonPreferences.Save();
category.SaveToFile(true);
}
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
((MelonMod)this).OnSceneWasLoaded(buildIndex, sceneName);
ApplySettings();
ApplyNeeded = true;
}
public override void OnUpdate()
{
((MelonBase)this).OnUpdate();
if (ApplyNeeded && !(Time.time - TimerStart < 5f))
{
ApplySettings();
ApplyNeeded = false;
TimerStart = Time.time;
}
}
private void ApplySettings()
{
SetRenderScale();
SetRenderDistance();
SetLODBias();
SetFFR();
}
private void SetRenderScale()
{
UniversalRenderPipelineAsset asset = UniversalRenderPipeline.asset;
if (!((Object)(object)asset == (Object)null))
{
asset.renderScale = RenderScaleEntry.Value;
}
}
private void SetRenderDistance()
{
if ((Object)(object)playerCamera == (Object)null)
{
playerCamera = Object.FindObjectOfType<Camera>();
}
if (!((Object)(object)playerCamera == (Object)null))
{
if (!hasDefaultRenderDistance || (Object)(object)defaultRenderDistanceCamera != (Object)(object)playerCamera)
{
defaultRenderDistanceCamera = playerCamera;
defaultRenderDistance = playerCamera.farClipPlane;
hasDefaultRenderDistance = true;
}
if (DisableRenderDistanceTweaksEntry.Value)
{
playerCamera.farClipPlane = defaultRenderDistance;
playerCamera.useOcclusionCulling = false;
}
else
{
playerCamera.farClipPlane = RenderDistanceEntry.Value;
playerCamera.useOcclusionCulling = true;
}
}
}
private void SetLODBias()
{
QualitySettings.lodBias = LODBiasEntry.Value;
}
private void SetFFR()
{
ffrLevel = FFRLevelEntry.Value;
Utils.useDynamicFoveatedRendering = false;
Utils.foveatedRenderingLevel = ffrLevel;
}
private void ApplyPreset(string presetName)
{
if (string.Equals(presetName, "manual", StringComparison.OrdinalIgnoreCase))
{
ApplySettings();
return;
}
if (!TryGetPreset(presetName, out var preset))
{
MelonLogger.Warning("Preset '" + presetName + "' was not found.");
return;
}
RenderScaleEntry.Value = preset.RenderScale;
RenderDistanceEntry.Value = preset.RenderDistance;
DisableRenderDistanceTweaksEntry.Value = preset.DisableRenderDistanceTweaks;
LODBiasEntry.Value = preset.LODBias;
FFRLevelEntry.Value = preset.FFRLevel;
ApplySettings();
MelonPreferences.Save();
category.SaveToFile(true);
}
private void SaveCurrentAsCustomPreset()
{
string text = NormalizePresetName(customPresetNameInput);
if (string.IsNullOrWhiteSpace(text))
{
MelonLogger.Warning("Custom preset name cannot be empty.");
return;
}
if (IsReservedPresetName(text))
{
MelonLogger.Warning("Preset name '" + text + "' is reserved.");
return;
}
bool num = customPresets.ContainsKey(text);
customPresets[text] = CreateCurrentPreset();
CustomPresetsEntry.Value = JsonSerializer.Serialize(customPresets);
MelonPreferences.Save();
category.SaveToFile(true);
if (!num)
{
CreatePresetMenuEntry(text, isBuiltIn: false);
}
MelonLogger.Msg(num ? ("Overwrote custom preset '" + text + "'.") : ("Saved custom preset '" + text + "'."));
}
private void LoadCustomPresets()
{
customPresets.Clear();
if (string.IsNullOrWhiteSpace(CustomPresetsEntry.Value))
{
return;
}
try
{
Dictionary<string, GraphicsPreset> dictionary = JsonSerializer.Deserialize<Dictionary<string, GraphicsPreset>>(CustomPresetsEntry.Value);
if (dictionary == null)
{
return;
}
foreach (var (text2, graphicsPreset2) in dictionary)
{
if (!IsReservedPresetName(text2) && graphicsPreset2 != null)
{
customPresets[text2] = graphicsPreset2;
}
}
}
catch (Exception ex)
{
MelonLogger.Warning("Failed to load custom presets: " + ex.Message);
CustomPresetsEntry.Value = "{}";
}
}
private void RemoveCustomPreset()
{
string text = NormalizePresetName(customPresetNameInput);
if (string.IsNullOrWhiteSpace(text))
{
MelonLogger.Warning("Preset name cannot be empty.");
return;
}
if (!customPresets.ContainsKey(text))
{
MelonLogger.Warning("Custom preset '" + text + "' does not exist.");
return;
}
customPresets.Remove(text);
CustomPresetsEntry.Value = JsonSerializer.Serialize(customPresets);
MelonPreferences.Save();
category.SaveToFile(true);
if (customPresetElements.TryGetValue(text, out var value))
{
presetsPage.Remove((Element)(object)value);
customPresetElements.Remove(text);
}
}
private void CreatePresetMenuEntry(string presetName, bool isBuiltIn)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
if (presetsPage != null)
{
Color val = (isBuiltIn ? Color.yellow : Color.green);
FunctionElement value = presetsPage.CreateFunction(presetName, val, (Action)delegate
{
ApplyPreset(presetName);
});
if (!isBuiltIn)
{
customPresetElements[presetName] = value;
}
}
}
private GraphicsPreset CreateCurrentPreset()
{
return new GraphicsPreset
{
RenderScale = RenderScaleEntry.Value,
RenderDistance = RenderDistanceEntry.Value,
DisableRenderDistanceTweaks = DisableRenderDistanceTweaksEntry.Value,
LODBias = LODBiasEntry.Value,
FFRLevel = FFRLevelEntry.Value
};
}
private bool TryGetPreset(string presetName, out GraphicsPreset preset)
{
string key = NormalizePresetName(presetName);
if (builtInPresets.TryGetValue(key, out preset))
{
return true;
}
return customPresets.TryGetValue(key, out preset);
}
private bool IsReservedPresetName(string presetName)
{
string text = NormalizePresetName(presetName);
if (!string.Equals(text, "manual", StringComparison.OrdinalIgnoreCase))
{
return builtInPresets.ContainsKey(text);
}
return true;
}
private string NormalizePresetName(string presetName)
{
return presetName?.Trim() ?? string.Empty;
}
}