K0COM-MasterCoreHandAssist icon

MasterCoreHandAssist

REQUIRED companion code mod for Master Core. Automatically places selected ability cartridges into the opposite free hand.

Last updated 4 hours ago
Total downloads 18
Total rating 0 
Categories Code Mods
Dependency string K0COM-MasterCoreHandAssist-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3
bonelib-BoneLib-3.2.1 icon
bonelib-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.2.1

README

MasterCore Hand Assist

REQUIRED FOR MASTER CORE

This code mod is not optional when using the Master Core SDK pallet v0.5.0 or newer. Without it, ability cartridges spawn physically beside the dispenser instead of being placed into your free hand.

MasterCore Hand Assist detects cartridges created by the Master Core spawnable and automatically puts each selected cartridge into the hand opposite the one holding the dispenser.

What it does

  • Detects only cartridges generated by K0COM Master Core.
  • Finds which hand is holding the Master Core device.
  • Places the selected cartridge into the opposite hand when that hand is free.
  • Never removes or replaces an item already held by the player.
  • Leaves the visible metal cartridge at the fallback spawn point when both hands are occupied.
  • Stops tracking a cartridge after it has been attached, so dropping it does not make it jump back into your hand.
  • Uses no Harmony patches and avoids expensive full-scene component enumeration.

Requirements

Installation

Install with Thunderstore Mod Manager/r2modman, or place MasterCoreHandAssist.dll in BONELAB's Mods folder after installing MelonLoader and BoneLib.

How to use

  1. Spawn Master Core.
  2. Hold it in one hand.
  3. Open its VR menu and select an ability with the trigger.
  4. The selected metal cartridge is placed into your opposite free hand.
  5. Press trigger while holding the cartridge to activate the power.
  6. Release the cartridge normally to drop it.

Occupied-hand behavior

The mod will never rip an existing prop or weapon out of your hand. If the opposite hand is occupied, it waits briefly. If no free hand becomes available, the cartridge remains visible at the physical fallback point near Master Core.

Compatibility

This package is designed specifically for the K0COM Master Core pallet v0.5.0+ and its marker names:

  • K0COM_MASTERCORE_DEVICE_MARKER
  • K0COM_MASTERCORE_CARTRIDGE_MARKER

It does not attach unrelated Ability Cores or other spawnables.

Support

When reporting a problem, include:

  • BONELAB patch/version
  • MelonLoader version
  • BoneLib version
  • Master Core pallet version
  • MelonLoader/Latest.log

Credits

Created by K0COM for the Master Core project.