Spin
Arm Spin for grabbed props and NPCs, configurable homing, and impact lift synchronized through LabFusion.
By LITOYMANIA
| Date uploaded | a week ago |
| Version | 1.5.0 |
| Download link | LITOYMANIA-Spin-1.5.0.zip |
| Downloads | 65 |
| Dependency string | LITOYMANIA-Spin-1.5.0 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.1bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.1Lakatrazz-Fusion
A multiplayer mod for BONELAB, taking advantage of its physical interaction.
Preferred version: 1.14.2TrevTV-AudioImportLib
A simple mod library that allows mod creators to import audio files as AudioClips.
Preferred version: 1.3.0README
Spin
A BONELAB code mod that lets you spin grabbed NPCs and physical props.
Controls
- Quickly press the right B button four times.
- After
SPIN READYappears, hold right Grab and grab an NPC or prop. - Keep holding Grab to accelerate the rotation.
- Release Grab to throw the target.
Thrown props can return to your right hand. After the configurable homing delay, hold right Grab to recall the prop. Releasing Grab while it is returning cancels the recall.
A thrown spinning prop lifts an NPC to a medium height on impact. Fusion players receive a smaller synchronized lift. The public build cannot Spin other players and does not grant Time Stop, Counter, Dodge, Super Punch, or Barrage.
BoneMenu settings
- Enabled
- Ready timeout
- Homing delay
- Throw speed
Installation
Install with a Thunderstore-compatible mod manager, or copy Mods/Spin.dll into
your BONELAB Mods folder manually.
Requires MelonLoader, BoneLib and LabFusion. Ability audio is embedded in the DLL;
no separate sound folder is required.