Mods that depend on MelonLoader
A Framework that allows people to create their own cosmetics and upload them to the steam workshop
Last updated: a week ago
A terminal instead of the dev console. Completion, arguments, help, output and history, on the in game phone. Needs Sideload.
Last updated: a day ago
Adds a clean in-game HUD for stamina, bleed out, infection, and frostbite status.
Last updated: 4 months ago
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: a month ago
Changes Disc Taget Spawn Chances
Last updated: 11 months ago
Loads in accessories for structures
Last updated: 2 years ago
Replaces Bonelab Radio Song To White Knuckle Radio Song
Last updated: 3 weeks ago
Automate Your Shift Stones
Last updated: 3 months ago
A mod that automatically censors donkey genitalia to a fuller extent.
Last updated: 5 months ago
Deletes Crablets from the game. You're welcome.
Last updated: 2 weeks ago
Join the Dark Side. A Red Lightsaber
Last updated: 2 weeks ago
Adds depth of field to the rock cam
Last updated: 2 months ago
Mods List that UlvakSkillz Believes is a Must Have
Last updated: 5 months ago
Changes the colors of various effects
Last updated: a month ago
Fixed chain link modules on ship weapons.
Last updated: a month ago
Plays a gold SFX every about 3 minutes to prank you (this is only clientside)
Last updated: 5 months ago
Allows you to rebind hard coded keybinds such as the puttler lift key
Last updated: 4 months ago
Replaces pose sounds with Yiak's musical notes, with a dash of GlaDos
Last updated: 4 months ago
Randomizer your encounters in Superhot! Random Enemy Weapons, Start Weapons, Enemy Stats and even sizes!
Last updated: 2 weeks ago
Fixes a WiVRn issue with controllers for Linux on Rumble v0.5.
Last updated: 5 months ago
Mods List that UlvakSkillz Believe are Good Mods to Refresh the Feel of The Game.
Last updated: 5 months ago
[WIP] Schedule 1 Survival Mode: hunger, thirst & sleep. 11 canon food vendors, 50+ eats & drinks with real models and sounds, staged penalties, drug-affected needs, store hours, per-save persistence. IL2CPP.
Last updated: 11 hours ago