Lemmys-WristSpawner icon

WristSpawner

Holographic wrist spawner. Browse every crate in the warehouse, favourite what you use, then double-tap the orb to deploy a ring of grabbable holo-panels around your body.

By Lemmys
Last updated an hour ago
Total downloads 34
Total rating 0 
Categories Code Mods AI Generated
Dependency string Lemmys-WristSpawner-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.3 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.3
bonelib-BoneLib-3.2.1 icon
bonelib-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.2.1

README

Wrist Spawner

A holographic spawner that lives on your wrist, plus a Stark-style deployable workspace. Everything is drawn procedurally at runtime — no asset bundle, no external textures.

The wrist panel

Look at your forearm. A tactical amber HUD panel is mounted there listing every spawnable crate the game has loaded, including anything from mods you have installed.

Control What it does
FAV GUNS MELEE NPCS PROPS ALL Category tabs
Sub-tabs Narrow further — pistol / SMG / rifle / heavy, blade / blunt / pole, base vs modded
Item row Spawns that crate where you're looking
* / + Toggle favourite — persists across sessions
< > Page through the list
UNDO Despawn the last thing you spawned
CLEAR Despawn everything you spawned

Two ways to press: poke a button with your other index finger, or point and pull the trigger — a laser appears automatically beyond poking range. Rows swell as your finger passes over them so the list reacts to your hand.

Orb mode

Enable Orb Mode in BoneMenu and a wireframe globe appears, with your favourites orbiting it on two inclined rings.

  • Grip near it to pick it up and carry it
  • Poke the core to open or close the ring
  • Grip a favourite to pluck it out, trigger to spawn it

Deployment

Hold the orb and double-tap the trigger.

The orb charges, floats out to chest height, and a holographic construction sequence runs around your whole body — expanding rings, a scan that sweeps from your feet to your head following your body profile, panels that rotate into place, energy arcs and a final burst.

When it settles, your favourites are holographic screens ringed around you on two tiers, tilted to face you, riding slow counter-rotating guide rings. They stay put in the world, so you can turn to face any of them.

  • Grip a screen to pull it out of the ring and move it freely
  • Throw it — it carries your velocity, has gravity and drag, and is leashed so it can't escape. After a few seconds it flies back to its slot
  • Trigger while holding to spawn that item straight out of the screen

Double-tap again to recall everything.

Multiplayer

Fully LabFusion aware. Spawns route through Fusion's networked spawner, so everyone in the lobby sees them and the host stays authoritative. LabFusion is optional — without it the mod runs singleplayer and never touches Fusion code.

Configuration

Everything is under BoneMenu → Wrist Spawner:

  • Placement — wrist offsets and rotation, so the panel sits right on any avatar
  • Laser Aim — aim source and pitch/yaw trim
  • Deployment — double-tap window, cooldown, duration, ring size, orbit radius, panel count, particle density, effect intensity, hue shift
  • Fine Tuning — panel gravity, drag, float, max distance, return delay

If the wrist panel doesn't sit where you want it, tune Placement first — wrist bone orientation varies between avatars.

Requirements

  • MelonLoader
  • BoneLib
  • LabFusion (optional)

Manual install

Drop WristSpawner.dll into BONELAB/Mods/.