WristSpawner
Holographic wrist spawner. Browse every crate in the warehouse, favourite what you use, then double-tap the orb to deploy a ring of grabbable holo-panels around your body.
By Lemmys
| Last updated | an hour ago |
| Total downloads | 34 |
| Total rating | 0 |
| Categories | Code Mods AI Generated |
| Dependency string | Lemmys-WristSpawner-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.3bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.1README
Wrist Spawner
A holographic spawner that lives on your wrist, plus a Stark-style deployable workspace. Everything is drawn procedurally at runtime — no asset bundle, no external textures.
The wrist panel
Look at your forearm. A tactical amber HUD panel is mounted there listing every spawnable crate the game has loaded, including anything from mods you have installed.
| Control | What it does |
|---|---|
FAV GUNS MELEE NPCS PROPS ALL |
Category tabs |
| Sub-tabs | Narrow further — pistol / SMG / rifle / heavy, blade / blunt / pole, base vs modded |
| Item row | Spawns that crate where you're looking |
* / + |
Toggle favourite — persists across sessions |
< > |
Page through the list |
UNDO |
Despawn the last thing you spawned |
CLEAR |
Despawn everything you spawned |
Two ways to press: poke a button with your other index finger, or point and pull the trigger — a laser appears automatically beyond poking range. Rows swell as your finger passes over them so the list reacts to your hand.
Orb mode
Enable Orb Mode in BoneMenu and a wireframe globe appears, with your favourites orbiting it on two inclined rings.
- Grip near it to pick it up and carry it
- Poke the core to open or close the ring
- Grip a favourite to pluck it out, trigger to spawn it
Deployment
Hold the orb and double-tap the trigger.
The orb charges, floats out to chest height, and a holographic construction sequence runs around your whole body — expanding rings, a scan that sweeps from your feet to your head following your body profile, panels that rotate into place, energy arcs and a final burst.
When it settles, your favourites are holographic screens ringed around you on two tiers, tilted to face you, riding slow counter-rotating guide rings. They stay put in the world, so you can turn to face any of them.
- Grip a screen to pull it out of the ring and move it freely
- Throw it — it carries your velocity, has gravity and drag, and is leashed so it can't escape. After a few seconds it flies back to its slot
- Trigger while holding to spawn that item straight out of the screen
Double-tap again to recall everything.
Multiplayer
Fully LabFusion aware. Spawns route through Fusion's networked spawner, so everyone in the lobby sees them and the host stays authoritative. LabFusion is optional — without it the mod runs singleplayer and never touches Fusion code.
Configuration
Everything is under BoneMenu → Wrist Spawner:
- Placement — wrist offsets and rotation, so the panel sits right on any avatar
- Laser Aim — aim source and pitch/yaw trim
- Deployment — double-tap window, cooldown, duration, ring size, orbit radius, panel count, particle density, effect intensity, hue shift
- Fine Tuning — panel gravity, drag, float, max distance, return delay
If the wrist panel doesn't sit where you want it, tune Placement first — wrist bone orientation varies between avatars.
Requirements
- MelonLoader
- BoneLib
- LabFusion (optional)
Manual install
Drop WristSpawner.dll into BONELAB/Mods/.