HalfSwordControls
Half Sword style mouse hand control for BONELAB flatscreen play. Hold a mouse button to move that hand while the camera stays still. Requires FlatPlayer.
By MAXT8_inc
| Last updated | 2 days ago |
| Total downloads | 90 |
| Total rating | 1 |
| Categories | Mods Code Mods Misc AI Generated |
| Dependency string | MAXT8_inc-HalfSwordControls-0.5.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
LlamasHere-FlatPlayer
Play BONELAB without a VR headset (or with a 3Dof one whatev)
Preferred version: 2.2.1bonelib-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.2.2README
HalfSwordControls changes how the mouse works in BONELAB flatscreen play. Hold a mouse button and the mouse moves that hand while the camera stays where it is, so you can swing a weapon without turning your view. It runs on top of FlatPlayer and needs it installed.
Requirements
- BONELAB on Steam (tested on 1.744.58126)
- MelonLoader 0.7.3
- BoneLib 3.2.2
- FlatPlayer 2.2.1
The mod reads and writes FlatPlayer's internal fields. A FlatPlayer update can break it until this mod is updated.
Installation
Source code is available on GitHub: Half-sword-controls
Install the package through Thunderstore Mod Manager and the dependencies come with it. For a manual install, copy HalfSwordControls.dll into the Mods folder of your MelonLoader profile and start the game.
Controls
- Hold the right mouse button to control the right hand. Hold the left mouse button to control the left hand.
- Move the mouse to move the held hand left, right, up and down.
- Hold Shift together with the mouse button and move the mouse to rotate the wrist.
- Scroll the wheel to thrust the hand forward.
- Hold Alt to turn hand control off and look around normally.
- To keep a weapon from dropping when you release the mouse button, hold Q and E (Grip) and keep holding it.
The camera stays still while a hand button is held. After you release the button, the hand keeps its pose and the mouse goes back to moving the camera. WASD and the other FlatPlayer controls work as before.
Settings
The BoneMenu has a HalfSwordControls page with these items:
- Pos Sensitivity, from 0.001 to 0.02 meters per mouse count
- Rot Sensitivity, from 0.5 to 5.0 degrees per mouse count
- Invert Y
- Reset Hands, which calls FlatPlayer's own hand reset
Changes apply right away and are saved to UserData/MelonPreferences.cfg about a second after the last change. The same file has a [HalfSwordControls] section with the remaining options:
| Setting | Default | What it does |
|---|---|---|
| DecoupledInput_Enabled | true | Turns the whole control scheme on or off |
| CameraKey | LeftAlt | Hold to switch hand control off |
| LeftHandButton | Mouse0 | Button that controls the left hand |
| RightHandButton | Mouse1 | Button that controls the right hand |
| RotateModifierKey | LeftShift | Hold to rotate the wrist instead of moving the hand |
| PosSensitivity | 0.003 | Hand movement in meters per mouse count |
| RotSensitivity | 2.0 | Wrist rotation in degrees per mouse count |
| InvertY | false | Inverts vertical mouse movement for the hands |
| RequireCursorLock | true | Hand control works only while the cursor is locked, so menus behave normally |
| AimXLimit | 0.5 | Maximum sideways offset from the pose at the moment you press, in meters |
| AimYLimit | 0.5 | Maximum vertical offset from that pose, in meters |
| AimYawLimit | 120 | Maximum wrist yaw from that pose, in degrees |
| AimPitchLimit | 85 | Maximum wrist pitch from that pose, in degrees |
| ReachPerScroll | 0.05 | Forward movement per wheel notch, in meters |
Known limits
- Fusion multiplayer is untested.
- The mod works with FlatPlayer only. It does nothing in VR.
- Not in this version: raycast grab, auto-mantle, one-key reload, and velocity-based melee damage.
Troubleshooting
Open MelonLoader/Latest.log. A working install prints [FlatPlayerBridge] FlatBooter members resolved. and BoneMenu page 'HalfSwordControls' created. A warning that names a missing FlatBooter member means your FlatPlayer version differs from 2.2.1.
If the camera still turns while a hand button is held, attach Latest.log to your bug report.
Credits
FlatPlayer by LlamasHere. BoneLib by the BONELAB modding community.