using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BoneLib;
using BoneLib.BoneMenu;
using MelonLoader;
using NatinoMods;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(NatinoModsMod), "Third Person Mod", "1.5.0", "Natino", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: AssemblyTitle("BoneMenuKill2")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BoneMenuKill2")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("308c52f2-f62a-4cd1-8739-0916c1b6d1de")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NatinoMods;
public class NatinoModsMod : MelonMod
{
public static bool IsThirdPersonEnabled;
private static GameObject thirdPersonCamObj;
private static Camera tpCamera;
public override void OnInitializeMelon()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
Page val = Page.Root.CreatePage("Third Person", Color.cyan, 0, true);
val.CreateBool("Desktop 3rd Person", Color.blue, false, (Action<bool>)delegate(bool flag)
{
IsThirdPersonEnabled = flag;
ToggleDesktopCamera(flag);
});
}
private void ToggleDesktopCamera(bool active)
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
MelonLogger.Msg("Desktop 3rd Person: " + (active ? "ON" : "OFF"));
if (active)
{
if ((Object)(object)thirdPersonCamObj == (Object)null)
{
thirdPersonCamObj = new GameObject("Natino_3rdPersonCam");
tpCamera = thirdPersonCamObj.AddComponent<Camera>();
if ((Object)(object)Camera.main != (Object)null)
{
tpCamera.CopyFrom(Camera.main);
}
tpCamera.stereoTargetEye = (StereoTargetEyeMask)0;
tpCamera.depth = 99f;
}
thirdPersonCamObj.SetActive(true);
}
else if ((Object)(object)thirdPersonCamObj != (Object)null)
{
thirdPersonCamObj.SetActive(false);
}
}
public override void OnLateUpdate()
{
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
if (!IsThirdPersonEnabled || !((Object)(object)thirdPersonCamObj != (Object)null) || !((Object)(object)tpCamera != (Object)null))
{
return;
}
try
{
if ((Object)(object)Player.RigManager != (Object)null)
{
Transform val = (((Object)(object)Player.Head != (Object)null) ? ((Component)Player.Head).transform : ((Component)Player.RigManager.physicsRig).transform);
Vector3 val2 = val.position - val.forward * 2.5f + Vector3.up * 1f;
thirdPersonCamObj.transform.position = Vector3.Lerp(thirdPersonCamObj.transform.position, val2, Time.deltaTime * 10f);
thirdPersonCamObj.transform.LookAt(val.position);
}
}
catch
{
}
}
}