using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BoneLib;
using BoneLib.BoneMenu;
using CameraFOV;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Core), "CameraFOV", "1.0.0", "Prodiacy", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("CameraFOV")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CameraFOV")]
[assembly: AssemblyTitle("CameraFOV")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CameraFOV
{
public class Core : MelonMod
{
private bool FOVEnabled;
private bool FindCameraInUpdate;
private int FOVSet = 100;
private Camera camera;
public override void OnInitializeMelon()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
Hooking.OnLevelLoaded += FindCamera;
Page obj = Page.Root.CreatePage("CameraFOV", Color.cyan, 0, true);
obj.CreateBool("Enable CameraFOV", Color.cyan, false, (Action<bool>)delegate(bool v)
{
FOVEnabled = v;
});
obj.CreateInt("FOV Value", Color.cyan, 100, 1, 1, 150, (Action<int>)delegate(int v)
{
FOVSet = v;
});
}
public override void OnUpdate()
{
if (FindCameraInUpdate)
{
camera = ((Component)Player.RigManager).GetComponentInChildren<Camera>(true);
if ((Object)(object)camera != (Object)null && FindCameraInUpdate)
{
FindCameraInUpdate = false;
MelonLogger.Msg("Found Camera! Try fov");
}
else if ((Object)(object)camera == (Object)null)
{
int num = 0;
num++;
MelonLogger.Msg($"Trying again.. {num}");
}
}
if ((Object)(object)camera != (Object)null && FOVEnabled)
{
camera.fieldOfView = FOVSet;
}
else if (!FOVEnabled && (Object)(object)camera != (Object)null)
{
camera.fieldOfView = 100f;
}
}
private void FindCamera(LevelInfo levelInfo)
{
camera = ((Component)Player.RigManager).GetComponentInChildren<Camera>(true);
if ((Object)(object)camera == (Object)null)
{
MelonLogger.Msg("Camera Couldnt be found in current scene. Trying again");
camera = ((Component)Player.RigManager).GetComponentInChildren<Camera>(true);
if ((Object)(object)camera == (Object)null)
{
MelonLogger.Msg("Camera couldnt be found, trying again.");
FindCameraInUpdate = true;
}
else if ((Object)(object)camera != (Object)null)
{
MelonLogger.Msg("Found Camera! Try fov");
camera.fieldOfView = FOVSet;
}
}
else if ((Object)(object)camera != (Object)null)
{
camera.fieldOfView = FOVSet;
}
}
}
}