using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BoneLib;
using HarmonyLib;
using HolsterScaler;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Marrow;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "HolsterScaler", "1.0.0", "SonofForehead", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("HolsterScaler")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e0d713653ad49311d275a1c3982de2b986217f10")]
[assembly: AssemblyProduct("HolsterScaler")]
[assembly: AssemblyTitle("HolsterScaler")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HolsterScaler
{
public class Core : MelonMod
{
public static float holsterSize;
public static void OnAvatarSwitch()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Expected O, but got Unknown
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
holsterSize = Player.Avatar.height / 2f;
Array array = Il2CppArrayBase<SlotContainer>.op_Implicit(((Component)Player.RigManager.physicsRig).GetComponentsInChildren<SlotContainer>());
foreach (SlotContainer item in array)
{
SlotContainer val = item;
((Component)val).gameObject.transform.localScale = new Vector3(holsterSize, holsterSize, holsterSize);
}
}
}
[HarmonyPatch(typeof(RigManager), "SwitchAvatar")]
public static class AvatarPatch
{
public static void Postfix(Avatar __instance)
{
Core.OnAvatarSwitch();
}
}
}