Decompiled source of HolsterScaler v1.0.0

Mods/HolsterScaler.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BoneLib;
using HarmonyLib;
using HolsterScaler;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
using Il2CppSLZ.Marrow;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "HolsterScaler", "1.0.0", "SonofForehead", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("HolsterScaler")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e0d713653ad49311d275a1c3982de2b986217f10")]
[assembly: AssemblyProduct("HolsterScaler")]
[assembly: AssemblyTitle("HolsterScaler")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HolsterScaler
{
	public class Core : MelonMod
	{
		public static float holsterSize;

		public static void OnAvatarSwitch()
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			holsterSize = Player.Avatar.height / 2f;
			Array array = Il2CppArrayBase<SlotContainer>.op_Implicit(((Component)Player.RigManager.physicsRig).GetComponentsInChildren<SlotContainer>());
			foreach (SlotContainer item in array)
			{
				SlotContainer val = item;
				((Component)val).gameObject.transform.localScale = new Vector3(holsterSize, holsterSize, holsterSize);
			}
		}
	}
	[HarmonyPatch(typeof(RigManager), "SwitchAvatar")]
	public static class AvatarPatch
	{
		public static void Postfix(Avatar __instance)
		{
			Core.OnAvatarSwitch();
		}
	}
}