using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AudioImportLib;
using BoneLib;
using Il2CppSLZ.Marrow.SceneStreaming;
using Il2CppSLZ.Marrow.Warehouse;
using LinkInPark;
using MelonLoader;
using MelonLoader.Utils;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "LinkInPark", "1.0.0", "The Static Team", null)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("LinkInPark")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LinkInPark")]
[assembly: AssemblyTitle("LinkInPark")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LinkInPark
{
public class Core : MelonMod
{
public static AudioClip music { get; private set; }
public override void OnInitializeMelon()
{
((MelonBase)this).LoggerInstance.Msg("Initialized.");
((MelonBase)this).HarmonyInstance.PatchAll();
try
{
music = API.LoadAudioClip(Path.Combine(MelonEnvironment.UserLibsDirectory, "song.mp3"), true);
}
catch (Exception ex)
{
((MelonBase)this).LoggerInstance.Error("Failed to load music: " + ex.ToString());
return;
}
Hooking.OnLevelLoaded += Hooking_OnLevelLoaded;
Hooking.OnWarehouseReady += Hooking_OnWarehouseReady;
}
private void Hooking_OnWarehouseReady()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
SceneStreamer.Load(new Barcode("fa534c5a83ee4ec6bd641fec424c4142.Level.LevelHalfwayPark"), (Barcode)null);
}
private void Hooking_OnLevelLoaded(LevelInfo obj)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
string title = ((Scannable)((CrateReferenceT<LevelCrate>)(object)obj.levelReference).Crate).Title;
if (title.Contains("Halfway") && title.Contains("Park"))
{
AudioSource val = new GameObject("LinkInPark").AddComponent<AudioSource>();
val.volume = 1f;
val.loop = true;
val.clip = music;
val.Play();
}
}
}
}