Decompiled source of ModThatClosesTheGameWhenYouOpenIt v1.0.0

Mods/ModThatClosesTheGameWhenYouOpenIt.dll

Decompiled 10 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using MelonLoader;
using Microsoft.CodeAnalysis;
using ModThatClosesTheGameWhenYouOpenIt;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("What do you think it does?")]
[assembly: AssemblyDescription("What do you think it does?")]
[assembly: AssemblyCompany("Weather Electric")]
[assembly: AssemblyProduct("ModThatClosesTheGameWhenYouOpenIt")]
[assembly: AssemblyCopyright("Developed by Mabel Amber")]
[assembly: AssemblyTrademark("Weather Electric")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: MelonInfo(typeof(Main), "ModThatClosesTheGameWhenYouOpenIt", "1.0.0", "Mabel Amber", null)]
[assembly: MelonColor(255, 255, 255, 255)]
[assembly: MelonGame("Stress Level Zero", "BONELAB")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ModThatClosesTheGameWhenYouOpenIt
{
	public class Main : MelonMod
	{
		internal const string Name = "ModThatClosesTheGameWhenYouOpenIt";

		internal const string Description = "What do you think it does?";

		internal const string Author = "Mabel Amber";

		internal const string Company = "Weather Electric";

		internal const string Version = "1.0.0";

		internal const string DownloadLink = null;

		public override void OnInitializeMelon()
		{
			Application.Quit();
		}
	}
}