WyattVR0-LocalBodyCam icon

LocalBodyCam

Client-only bodycam view for BONELAB's native desktop spectator camera, with monitor-only HUD and BoneMenu settings.

Last updated 4 hours ago
Total downloads 83
Total rating 0 
Categories Misc Utility
Dependency string WyattVR0-LocalBodyCam-1.1.5
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bonelib-BoneLib-3.2.2 icon
bonelib-BoneLib

A BONELAB mod for making life easier for other mod creators.

Preferred version: 3.2.2
LavaGang-MelonLoader-0.6.6 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.6.6

README

Local BodyCam

A local-only, monitor-only bodycam camera mod for PC BONELAB. It is designed for police/SWAT roleplay screenshots and recordings. Your VR headset stays on the normal game camera while BONELAB's desktop spectator camera becomes the bodycam.

Features

  • BONELAB native desktop spectator camera becomes a configurable bodycam view
  • BoneMenu framing controls: position, tilt, roll, FOV, near clip, body motion, and smoothing
  • BoneMenu controls with persistent settings
  • Separate monitor camera follows your head with configurable forward/back, left/right, up/down, tilt, roll, FOV, near-clip, subtle body-mounted motion, and smoothing; the HMD stereo camera remains normal
  • Adjustable vignette (including full strength), grain, lens effect, and HUD scale
  • Never sends Fusion/network data

Required dependencies

  • MelonLoader 0.6+ for PC BONELAB
  • BoneLib 3.2.2+

Manual installation

Copy BodyCamLocal.dll to BONELAB/Mods/, then start the game. Open BoneMenu > Local BodyCam to tune and save settings.

Set BONELAB/SteamVR's desktop spectator mode to Fish Eye, then reload the level. This activates the built-in spectator camera used by this mod.

Version 1.1.1 display fix

Previous versions used a second Unity camera, which can produce a black game window on some OpenXR configurations and route GUI effects into the headset. Version 1.1.1 controls BONELAB's own spectator camera and adds a Canvas that is explicitly assigned to that spectator camera. The REC/battery/timestamp HUD, rounded vignette, grain, and night-vision overlay now render on the monitor bodycam without rendering inside the HMD.

Version 1.1.3 places the HUD/effects in the final desktop overlay after the fish-eye spectator image, so they are fixed to the monitor rather than distorted around camera edges.

Important note

This mod is deliberately client-only. Other players cannot see it. It modifies only BONELAB's native desktop spectator camera; it does not replace or move the HMD camera.