RealismLab
Localized injuries, synchronized cosmetic effects and sounds, night vision, and Fusion teammate markers. Aim assist is excluded.
CHANGELOG
Changelog
0.9.51
- Routes aim-lock beeps to the Fusion player being targeted; the aiming player no longer hears their own lock cue.
- Isolates transient target and per-frame update errors, retries target scans, and prunes stale aim-tracking data so aim assist can recover during long sessions.
- Keeps blood marks at their configured world size on scaled avatars and held items, preventing stretched marks.
- Adds a safe stump-anchor fallback and keeps severe-wound floor drops flowing even when blood particles are throttled.
0.9.50
- Counts both hit number and accumulated damage toward localized limb breaks, and synchronizes a limb-only limp pose plus snap audio to compatible Fusion clients.
- Makes severe limb-loss blood pulse more often, leaves ground splatters for eight seconds, and caps active ground marks to protect performance.
- Raises the default injury-sound volume and replays missing snap/loss cues from limb-state changes on compatible clients.
0.9.49
- Removes the magazine sliding feature from both packages.
- Adds a synchronized kill-confirm sound for confirmed NPC and Fusion-player deaths.
- Keeps synchronized injury, bone-snap, and limb-loss sounds available to compatible clients using either package.
- Receives shared cyan through-wall teammate markers and targeted rising lock-warning beeps from compatible AimAssist clients.
0.9.48
- Adds additional NVG controller-toggle choices for grip, trigger, and menu buttons on either hand.
0.9.47
- Fixes magazine insertion animation for root-rendered magazine models, and uses a stable captured destination so the slide completes reliably.
0.9.46
- Makes localized limb injury visuals enabled by default and restores a distinct whole-limb-loss setting.
- Keeps one-hit weakness mild; broken limbs fully relax and recover on the configured timer.
- Shares client-side Fusion limb-loss and stump-bleeding visuals with compatible RealismLab clients.
- Animates visible magazines from their pre-insert pose into the receiver.
- Adds controller-toggleable green night vision with a fading environment light and screen tint.
- Rebuilds this package without aim-assist hooks, pages, or target skeletons.
0.9.45
- Adds updated injury defaults and separate whole-limb-loss controls.