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| Date uploaded | 3 days ago |
| Version | 2.2.0 |
| Download link | auvreil-Suppression-2.2.0.zip |
| Downloads | 717 |
| Dependency string | auvreil-Suppression-2.2.0 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.0gnonme-BoneLib
A BONELAB mod for making life easier for other mod creators.
Preferred version: 3.0.0README
Suppression
Bullets that whip past your head now mess with your senses. When enemy fire passes close to you, your screen darkens with a vignette and your audio gets muffled and quieter, just like being under real fire. Get hit and the effect slams to full.
Features
- Near-miss detection: Tracks the flight path of incoming bullets and checks how close each one passes to your head. Bullets fired at you from up to 70 metres away are picked up.
- Distance-based intensity: The closer the shot passes, the stronger the effect. Anything within about 4 metres of your head triggers suppression, and very close calls hit hardest.
- Visual effect: A dark vignette closes in around your vision, plus a light overall darkening.
- Audio effect: A low-pass filter muffles the sound and the master volume drops while you're suppressed.
- Toggles: Toggle if you want this or that.
- Damage response: Taking damage pushes suppression to maximum.
- Smooth fade: The effect holds briefly, then fades out over a few seconds so it feels natural instead of flickering on and off.
- Ignores your own shots: Bullets from you and the guns in your hands never suppress you.
Requirements
- BONELAB (PCVR used for making, unknown effect on standalone)
- MelonLoader
- BoneLib
These are installed automatically if you use a mod manager such as r2modman or Thunderstore Mod Manager.
Installation
With a mod manager (recommended): Install the package and launch the game.
Manually: Make sure MelonLoader and BoneLib are installed, then drop Suppression.dll into your BONELAB Mods folder.
Known issues
- None for now.
Changelog
2.2.0
- Added a menu to BoneMenu for a master toggle, which also has different toggles for various things.
- Minor tweaks
- New thumbnail
2.1.2
- Near-miss detection now projects each bullet's flight path toward your head, instead of relying on its spawn position.
- Added a maximum tracking distance of ~70 metres.
Credits
MelonLoader, HarmonyLib, and BoneLib